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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#1 30-Apr-2021 08:08:33

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,081
Website

OpenSpace3D 1.85 beta

Hello,

you can download and try the next OpenSpace3D release!

https://www.openspace3d.com/downloads/OpenSpace3d_BETA

## What's new ##

PlugITs:
- Add rendering lod bias plugIT
- Add help plugIT to display informations in the editor
- Add AR capture stereo plugIT to manage stereo camera
- Add plugIT explode to move the subnodes of an object appart
- Manage OpenVR stereo camera
- Manage 3D videos modes and allow to keep ratio in video plugIT
- Manage compositor and material scheme in camera texture plugIT
- Ar marker now move objects with physics when available
- Object follow now move objects with physics when available
- Serial add delayed Opened event to give Arduino the time to initialize
- Move debug console into Editor category
- Correction on plugITs languages
- Correct Ar marker crash and limit id to 1022

Editor:
- Add/Update templates in Assets/templates
- Add 3D library in Assets/models/library/goods
- Add chamfered primitives models
- Correct links order on copy / paste
- Correct 360 sphere and templates to prevent the picture to be flipped
- Manage more 3D formats (gltf, glb...)
- Add an option on import models conversion to optimize textures
- Manage stereo viewport size to differ main viewport
- Allow to define a plugIT color in the plugIT XML definition or by the user
- Show the current selected plugIT description from menu in status bar
- Localize plugITs categories
- Allow right click on 3D view position toolbar buttons to invert the behavior
- Manage truetype fonts for HUD to allow accents on all platforms

Core / Scol:
- Manage stereo widget in 3D engine
- Manage camera LOD bias in 3D engine
- Manage embedded textures on 3D models conversion
- Manage texture optimisation on 3D models conversion
- Manage compositors and material scheme on camera texture
- Manage widgets better when using stereo
- Optimize videos reading for better video / sound synchronisation and avoid lags
- Optimize fonts drawing on bitmaps
- Correct 2D rect widgets not visible in some cases
- Add a callback from menu selection in lib2D _CBmenuHighlight
- Correct Android bundle export
- Manage HTTP proxy on VM, Curl and FFmpeg uses
- Hack wiimote plugin to make it connect on windows 10
- Update dependencies (Boost, ffmpeg, assimp...)
- Update Oculus Mobile SDK (need an up to date Oculus Quest)

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#2 1-May-2021 13:14:54

beawolf
Member
Registered: 3-Nov-2020
Posts: 58

Re: OpenSpace3D 1.85 beta

Thank you Arkeon.

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#3 8-May-2021 15:43:56

beawolf
Member
Registered: 3-Nov-2020
Posts: 58

Re: OpenSpace3D 1.85 beta

Hi Arkeon.

will 1.85 support the metal for ios?

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#4 10-May-2021 08:51:50

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,081
Website

Re: OpenSpace3D 1.85 beta

Hello,

not yet I have to update to the last Ogre 3D version, then patch it, learn metal shaders...
I'll try to do it for the 1.86 ^^

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#5 10-May-2021 10:38:14

beawolf
Member
Registered: 3-Nov-2020
Posts: 58

Re: OpenSpace3D 1.85 beta

Hello Arkeon. Thank you and i am so sorry for my impatience smile i am waiting for 1.86.

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#6 10-May-2021 18:32:59

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,081
Website

Re: OpenSpace3D 1.85 beta

1.85 beta4 some more new ergonomics in editor

- Allow to detach / attach scene tree, plugITs area and logs from the main window
- Allow to move several nodes in the scene tree using a filtered list
- Allow to filter the scene tree view with a keyword
- Add a menu on scene nodes to isolate the object in 3D view
- Add "Unhide all objects" in scene menu

https://www.openspace3d.com/downloads/OpenSpace3d_BETA

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#7 2-Jun-2021 09:31:51

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,081
Website

Re: OpenSpace3D 1.85 beta

1.85 beta5
https://www.openspace3d.com/downloads/OpenSpace3d_BETA

PlugITs:
- Allow to name the Switch plugIT actions
- Update video plugIT for youtube videos

Editor:
- Addition of a "project type" project parameter (Standard, dynamic template (with objects), plugITs template)
- Add a button on plugITs to enable / disable links visibility in groups
- Add a menu in Groups tab to import available dynamic templates directly
- Add a menu in plugITs tab to import available plugITs templates directly
- Add options in OS3D settings to filter plugITs by user level (Basic / Advanced / Expert)
- Add options in OS3D settings to filter templates menus categories
- Default assets, demos and exemples are now in the main scol partition to be common to all users
- Open/Save file dialogs use a custom dialog to show the files in all partitions

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#8 20-Jun-2021 11:40:28

Dethiel
Member
Registered: 2-May-2021
Posts: 11

Re: OpenSpace3D 1.85 beta

Metal would be very cool indeed. arkeon, will metal take a lot of performance?

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#9 20-Jun-2021 12:53:01

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,081
Website

Re: OpenSpace3D 1.85 beta

No idea yet ^^

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#10 22-Jun-2021 16:48:54

Dethiel
Member
Registered: 2-May-2021
Posts: 11

Re: OpenSpace3D 1.85 beta

Hello, just installed the apk from Openspace3d to my quest 2 - it works really great! Since i did not used my vr headset for a while, I was feeling bad. But now I have to, because of that cool stuff from ur software. That was a nice boost wink
Today I will do my first, complete map and try to understand the plugits better. I'm using beta 6 and I haven't got any crashes.
I will come back here when I have something, using blender to do the objects.

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#11 22-Jun-2021 18:16:27

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,081
Website

Re: OpenSpace3D 1.85 beta

Great, thanks for the feedback smile

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