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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#1 Re: Openspace3D » Video on marker [android] » 28-Jul-2016 17:47:52

arkeon wrote:

your object material need a texture to replace with the video

import the assets/material/logo.material to the project
right click on plane / set materials and apply the logo material

then open the video editor again and select the texture

thanks! lol big_smile

#2 Re: Openspace3D » Video on marker [android] » 28-Jul-2016 02:50:33

arkeon wrote:

Hello,

yes just use the video plugit and apply it as a texture on a 3D plan.

10d8x91.jpg

it wont appear Arkeon, is there something wrong with my setting?

#3 Openspace3D » Video on marker [android] » 27-Jul-2016 14:51:19

NovanNingnong
Replies: 11

Hi, is it possible to use video as an object for ar marker?thanks smile

#4 Re: Openspace3D » speech recognition » 17-May-2016 13:30:39

NovanNingnong wrote:

Hi Arkeon, how are you?glad to know that Os3D now have a lot of new cool feature ^^
so exicted about the android support!
by the way i still have a problem with Speech recognation, it didn't work both on my Asus that running Windows 10(build-in mic) and also Samsung galaxy s4 that running Anrdoid Kitkat, i try the Carshown demo. is there something wrong with my setting?thanks!

i try with logitech webcam that have another build in mic, and it work! but is there any option to increase the sensivity?:P

#5 Re: Openspace3D » speech recognition » 17-May-2016 10:36:15

Hi Arkeon, how are you?glad to know that Os3D now have a lot of new cool feature ^^
so exicted about the android support!
by the way i still have a problem with Speech recognation, it didn't work both on my Asus that running Windows 10(build-in mic) and also Samsung galaxy s4 that running Anrdoid Kitkat, i try the Carshown demo. is there something wrong with my setting?thanks!

#6 Re: Openspace3D » screencapture in os3d » 4-Feb-2014 17:15:27

anyway where it was saved to arkeon?thanks again
hmm

#7 Re: Openspace3D » screencapture in os3d » 4-Feb-2014 17:09:56

arkeon wrote:

Hello !

Yes there a rendering->screenshot plugIT for this smile

haha my bad, thought it was media -> capture lol
thanks arkeon, u are the best;)

#8 Openspace3D » screencapture in os3d » 4-Feb-2014 16:53:44

NovanNingnong
Replies: 11

hello dear admins, is that possible to make a screencapture in os3d?is there any plugIT i can use to make screencapture?thanks in advance:)

#9 Re: Openspace3D » My exported project does not working » 22-Nov-2013 17:55:00

problem solved arkeon. its my markers i print the wrong files. sorry for being silly neutral
thanks in advance;)

#10 Openspace3D » My exported project does not working » 22-Nov-2013 03:35:44

NovanNingnong
Replies: 3

Hi arkeon. long time no see, i have done my thesis. my AR project works well on my final thesis test. anyway thanks in advance smile
now after months i did not open it something happen. my project doesnt work anymore. it start well, the camera also works perfectly, but when i put the marker on camera the objects doesnt appear. can u help me how to fix this?thx again, u are the best!

#11 Openspace3D » How OS3D featuring Augmented Reality? » 12-Apr-2013 10:39:13

NovanNingnong
Replies: 19

hello, sorry for the silly question. i've search entire this forum but i cant find the reference about how osd3 do the augmented reality. can anyone tell me? i need this for my thesis report, thanks smile

#12 Re: Openspace3D » markerless » 14-Jan-2013 18:12:55

arkeon wrote:

Yes your picture must have a sufficient number of interest points for a good detection.

is this yne6o.jpg will be good and have fast respond/detection if being markers?

#13 Re: Openspace3D » markerless » 13-Jan-2013 14:10:59

arkeon wrote:

hello

your marker is too simple for feature detections, tr to add a noisy background

so more complex image is better?

#14 Re: Openspace3D » markerless » 12-Jan-2013 12:04:38

arkeon wrote:

Hello,

the size of the bitmap depend of what you need and on performances.
Bigger your bitmap is and more you could "zoom" on it an keep the position track, but the detection will be a little slower.

i'd try 6.7 x 6.7 cm bitmap, just like the size in AR marker PlugIT (0.067m) the detection is pretty bad, i can't get stable detection just like using standart markers, can u give me suggestion how the bitmap size who have both, i mean the performance and the fast detection,
here is my marker pattern example, do this would have a good detection?
8tv1d.jpg
thanks a lot arkeon:)

#15 Re: Openspace3D » markerless » 11-Jan-2013 04:22:22

Hi, i try to use my own bitmap as marker, in AR marker PlugIT i set the size at 0.067 meter. my question is what size of bitmap that i have to use?
thanks

#16 Re: Openspace3D » Change Icon Window » 30-Dec-2012 18:45:45

hi, have u fix the problem arkeon?i try to put some icon too, but the *.exe still got the default icon, but when i run it, the icon in window and taskbar are changed to my custom icon


thanks before big_smile

#17 Re: Openspace3D » set the 3d object position » 13-Dec-2012 10:18:54

arkeon wrote:

this should work, try debugging the distances  values with the misc/debug console plugIT.
add the link dist.current distance->debug.Print

so you could see if the in / out distance is correct or not

how to see that "correct or not" distance?i used that debug console plugIT, alexandre gave me the example how to use the distance plugIT months ago big_smile
thx before arkeon smile

#18 Re: Openspace3D » set the 3d object position » 13-Dec-2012 06:56:23

hi arkeon, its me again
after installed the update my bug already fix, but theres another problem hmm
my distance plugIT seems not work well, sometime it give action but sometime nothing happen sad
i use 3 markers, ex. A, B, and C. and 4 object ex. 1, 2, 3, 4.
compare the A1 and B2 object with a distance plugIT,
when A1 and B2 are close, using object follow plugIT an invisible "dummy" would follow
the A1 object, then come the C3 with another distance plugIT i compare the invisible dummy with C3,
when dummy and C3 are close, it would show my 4 object and hide the 1, 2, 3.
do u have any other way to do this?

#19 Re: Openspace3D » set the 3d object position » 11-Dec-2012 17:00:17

arkeon wrote:

you can make a backup of your projects files
but yes it should be ok

thank you so much arkeon, it works well smile
i can fix the bug now big_smile

#20 Re: Openspace3D » set the 3d object position » 11-Dec-2012 15:14:18

arkeon wrote:

ok my fault ^^

try with the beta version of OS3D (the current version in development) i've just uploaded it.
install scol voyager first
https://arkeon.dyndns.org/svn-scol/trun … plugin.exe

several things has changed in the ergonomy and a lot of optims specially on scene loader which can be more than 90% faster ^^


then OS3D :
https://arkeon.dyndns.org/svn-scol/trun … _setup.exe

is the new version OK for my previous project?because my thesis exam will start less than 2 weeks
thanks before arkeon

#21 Re: Openspace3D » set the 3d object position » 11-Dec-2012 14:51:05

arkeon wrote:

under the plugITs zone
just drag the mouse to resize the logs zone on the bottom

> Init default scene.
> Loading OpenSpace 3D scene file : tes/tes.xos
> Error : PlugIT AR marker : input/armarker/armarker.xml can not be found.
> Error : PlugIT AR marker in file :tools/os3dplugins/input/armarker/carmarker.pkg
File : C:\Program Files (x86)\Scol Voyager\Partition_LockedApp\tools\os3dplugins\input\armarker\carmarker.pkg
(!) Line #84:
        let ??c3dxCameraSize -> [cw ch] in

link error
'c3dxCameraSize' unknown


> tes/tes.xos loaded.
> Error : PlugIT AR marker : input/armarker/armarker.xml can not be found.

#22 Re: Openspace3D » set the 3d object position » 11-Dec-2012 14:47:39

where is the log zone?sorry for being silly arkeon:/

#23 Re: Openspace3D » set the 3d object position » 11-Dec-2012 14:31:24

arkeon wrote:

hmm it works on my version ^^
maybe I corrected this point some month ago hmm

try updating the armarker plugIT from https://arkeon.dyndns.org/svn-scol/trun … /armarker/

to C:\Program Files (x86)\Scol Voyager\Partition_LockedApp\tools\os3dplugins\input\armarker

i'd replace that 3 files than, help me please sad ...
ask1.jpg

#25 Re: Openspace3D » set the 3d object position » 11-Dec-2012 09:30:40

Hi arkeon, i've try the object position plugIT with relation when the marker lost -> set position 0 0 0
but nothing change, when the marker lost the object still appear on camera view, can u tell me how to fix this, this a huge bug for my AR application, i need this for my thesis.
here is the tes file, please help sad
http://www.mediafire.com/?iprcfw61zzio60b

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