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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#2 Openspace3D » Version 1.9.2 » 18-Jul-2024 10:13:58

Dburrin
Replies: 2

Does the install version of 1.9.2 support changing user directories or is it just the portable version that does this?

#3 Re: Openspace3D » Textures not showing » 19-May-2023 10:24:09

@arkeon  So I think the issue is some form of unexpected behaviour which I'll try to explain.  Using 1.91beta portable Path set to O:\Openspace3d for students personal drive.  Students do not have access to drive C.  Openspace is copied onto drive C and students launch it by a short cut.  They open and save files to their drive folder perfectly thanks to the folder redirection that is configured.  When a student makes a new material its saving this material back to the locked partition and not to the user folder. so the export can't see it.  If you copy the material file/asset folder to the students home drive this allows the export but you get the yellow/black issue as its not picking up the image you've applied to the material.  When you look in the package that's exported the images haven't been collected.  There is some  issue with creating materials and exporting when using the portable version with a path that's been set in settings.

Any idea on what i need to do to resolve this?
THanks
Damian

#4 Openspace3D » Textures not showing » 18-May-2023 10:34:36

Dburrin
Replies: 1

When I create a texture and apply it to an object such as a primitive cube, it displays correctly when previewing on screen but when I export to the quest I get everything wrapped in a yellow and black pattern.  Am i missing something obvious?

Thanks
DAmian

#5 Re: Openspace3D » tutorial openxr? » 13-Mar-2023 11:53:01

THank you.

I'll start to play

Thanks
Damian

#7 Openspace3D » Export to quest » 28-Feb-2023 16:06:15

Dburrin
Replies: 2

Hi


I notice in the export options there is an export to question option.  IT's greyed out.  I can't see an SDK on the openspace 3d website.  Is this feature available?

I know you can connect to a quest using the quest plugit and i've seen the demo but I don't have the export option.

Thank you
Damian

#8 Openspace3D » Meta Quest 2 » 4-Mar-2022 10:03:32

Dburrin
Replies: 2

Is it possible to use connect OpenSpace to the Meta/Oculus Quest2?  I see there is a Oculus Plugit.  Would it be just just via an oculus link cable?

Thanks
Damian

#9 Re: Openspace3D » 1.84 Portable not showing images correctly » 19-Mar-2021 16:37:52

Seems to - I'm going to get it re-installed, hopefully that will fix it.

Damian

#10 Re: Openspace3D » 1.84 Portable not showing images correctly » 19-Mar-2021 15:55:10

arkeon wrote:

Hello,

when a model shows a black and yellow texture it means the texture is missing.
Check if the textures are in the corresponding folder set in the material files.

2 options:
- the cow folder or a parent folder have been moved.
- someone have deleted all the images files

Ok so everything seems to be in order.  It's the portable version.  The materials file id the as is the cow_52.jpg file the folder structure is assets/models/library/Kingdom_Animalia/cow

I have the same problem with all the library assets so it looks like something has changed but i can't see what.  I'll look at getting the technician to replace the install.

Cheers
Damian

#12 Openspace3D » 1.84 Portable not showing images correctly » 19-Mar-2021 15:01:06

Dburrin
Replies: 5

We've been using the portable version in school for a while and not really had many issues.  I've come back from lockdown and have a strange issue that i'm thinking is probably not OpenSpace but needt o check.

When I import a scene say the cow for example, the image dispays as a yellow cow.  It used to have a paterned material skin.  All the example assets now import only as yellow shapes.

Is this a setting that has been changed or is this an issue with graphic drivers in school?

Thanks
Damian

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