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#1 16-Jun-2015 01:44:28

Alexandre_Brazil
Member
Registered: 8-Dec-2011
Posts: 227

Hands modeling for use with Leap Motion

Hello everybody,

I want to model the left and right hand to use with the Leap Motion PlugIT. I need rigged the bones of this 3D model?
What is the basic rule to build a hand that works all joints within OpenSpace3D?
Thank you very much any help.

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#2 16-Jun-2015 08:42:31

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,091
Website

Re: Hands modeling for use with Leap Motion

Hello, yes bones alignment matter.
do not forget to apply a reset xform before you start the skinning.

here the hands max file from the sample : http://www.arkeon.dyndns.org/scol/os3d/gloves_m2012.zip

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