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Hello everybody,
I want to model the left and right hand to use with the Leap Motion PlugIT. I need rigged the bones of this 3D model?
What is the basic rule to build a hand that works all joints within OpenSpace3D?
Thank you very much any help.
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Hello, yes bones alignment matter.
do not forget to apply a reset xform before you start the skinning.
here the hands max file from the sample : http://www.arkeon.dyndns.org/scol/os3d/gloves_m2012.zip
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