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hello,
if i want to make ball that can shot the things, then I must use a physic for the ball.
like this
where is to create a physic animation? on 3d editor or just use openspace3d?
thanks!
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Hello,
you can set physic setting on the ball and on the objects to destroy.
then activate the physic on the scene.
to make the ball object following the canon you 'll have to link the ball to the canon and then unlink it before to add the impulsion force to thow the ball
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so what physics that must I used to do this?
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ok, i have found the way to do this
but, how to make physic for the object so that it can fly like gas baloon?
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how to set the axis x, y, or z?
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OK arkeon, it works!
thanks for great helP ..
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agree, but I think all of Os3d admin is GREAT, and I also very thankful for every problem that solved well. Nice, n goodlucK for you, for OS3D!
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how to make a physic for the rope so that it look like real? do I have to set the x y z = 0 10 0 and the physic can works?
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there is no way at this time to make something like a physical rope
there still no physic joints in OS3D
make a loop animation on the rope in max and use it, it should make the illusion
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