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#1 28-Nov-2012 18:13:07

dhika11march
Member
From: Indonesia
Registered: 30-Mar-2012
Posts: 227

physic

hello,
if i want to make ball that can shot the things, then I must use a physic for the ball.
like this
2usifzb.png
where is to create a physic animation? on 3d editor or just use openspace3d?
thanks!

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#2 28-Nov-2012 18:23:58

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: physic

Hello,

you can set physic setting on the ball and on the objects to destroy.
then activate the physic on the scene.

to make the ball object following the canon you 'll have to link the ball to the canon and then unlink it before to add the impulsion force to thow the ball

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#3 28-Nov-2012 18:36:54

dhika11march
Member
From: Indonesia
Registered: 30-Mar-2012
Posts: 227

Re: physic

so what physics that must I used to do this?

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#4 28-Nov-2012 19:07:43

dhika11march
Member
From: Indonesia
Registered: 30-Mar-2012
Posts: 227

Re: physic

ok, i have found the way to do this smile
but, how to make physic for the object so that it can fly like gas baloon?

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#5 28-Nov-2012 21:26:15

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: physic

to do this you must set a constant force on the object with a Y greater than the gravity.
Physic tools plugIT

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#6 29-Nov-2012 18:46:36

dhika11march
Member
From: Indonesia
Registered: 30-Mar-2012
Posts: 227

Re: physic

how to set the axis x, y, or z?

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#7 29-Nov-2012 19:18:58

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: physic

in the link param for example on init->physic tools.set constant force 0 10 0

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#8 30-Nov-2012 21:04:01

dhika11march
Member
From: Indonesia
Registered: 30-Mar-2012
Posts: 227

Re: physic

OK arkeon, it works! big_smile
thanks for great helP ..

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#9 30-Nov-2012 21:30:47

iri
Admin. / Scol language & Scol apps developer
From: France
Registered: 22-Feb-2009
Posts: 2,024
Website

Re: physic

Arkeon is great ;-)

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#10 30-Nov-2012 22:13:21

dhika11march
Member
From: Indonesia
Registered: 30-Mar-2012
Posts: 227

Re: physic

agree, but I think all of Os3d admin is GREAT, and I also very thankful for every problem that solved well. Nice, n goodlucK for you, for OS3D!

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#11 30-Nov-2012 23:49:57

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: physic

hehe ^^ thanks

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#12 1-Dec-2012 15:37:28

dhika11march
Member
From: Indonesia
Registered: 30-Mar-2012
Posts: 227

Re: physic

how to make a physic for the rope so that it look like real? do I have to set the x y z = 0 10 0 and the physic can works?

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#13 1-Dec-2012 15:40:33

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: physic

there is no way at this time to make something like a physical rope hmm
there still no physic joints in OS3D

make a loop animation on the rope in max and use it, it should make the illusion

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