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hello!
why my object can't animated?
this is the link for my files,
http://www.mediafire.com/?xc2vugm6h56st34
thanks!
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i have been set the animation for this object.
if you played, the object will sliced and you can see the interior of this object.
OK, this is what I mean.
you know,
if this animation played on 3ds max, it can.
but if I try to playing this animation on os3d, it can't.
ok that's all!
thanks!
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the 3DS file you sent do not contain any animation
what sort of animation did you use in max ? node animation ? morph ? and witch controller did you use ?
and witch ogre exporter ?
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ok, i didn't know so much about animation,
but i just give an animation by set the parameter for the object.
the case is like this:
when the object is in the frame 0, I set the parameter --> slice on=0,
when the object is in the frame 100, I set the parameter --> 100
to set this animation, I used autokey.
ok now if we played this animation, so the object sliced.
*I used easy ogre exporter.
thank you!
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can you send the max file with the animation ?
if the animation is done with a non standard modifier this is possible that the exporter could not detect the animation.
you can try with the morpher modifier and set the 2 mesh states.
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