Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology
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hmmm, a shader problem. this scene includes the same .hlsl files for the figures built into the scene (the two walking guys with mohawks) and for the avatars that appear and move around in the scene using the modified chat script that arkeon, iri, and anyone I forgot, helped me so much with.
the two figures built into the scene are lit by two lights, so they are lit from in front and in back. the avatar figures that are created when the user logs on only are lit by one light....but i'm using the same .hlsl file for both. i've looked at my avatar/chat script and it loads the identical .hlsl file.
the scene is posted here
can anyone else reproduce the problem?
-h
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solved...the .xos file loaded a resource from a resource directory still in the project, which used an old .hlsl file that only uses one light....loaded from a directory kid1. i put the newer hlsl file in that directory and things work now in the scene i'll post.
a bug? when i deleted the kid1 figure, the project still uses the kid1 directory....is there a way i can delete a resource directory?
-h
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in this case you must remove unused resources from the resources tab
the unused resources are not present in the resources tab, but the resource directory is present in the resource directory tab, and the editor uploads the contents of the orphaned resource directory to the server.
-h
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i replaced the offending one-light shader file in the orphaned resource directory and now the one light shader does not interfere with any figures any more
posted here
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