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Hi all again,
In .scene files there is a property called renderQueue that can be used to order transparent materials, i've seen that is not available in the xos file, is there any way to get the same effect?
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Thank you Arkeon, but is there a way to manually sort materials or it is done automatically by a sorting algorithm?
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you can check in the Ogre material manual : http://www.ogre3d.org/docs/manual/manual_14.html
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there is an option in the material pass material sorting but I don´t know very way what is the calculation that uses for the depth and can be problematic with overlapping geometry. There is a function not implemented as a plugit SO3ObjectSetRenderOverlay that uses the RenderQueue, i'll try with it :-)
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