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Hi everyone,
I would like to add a material texture to my meshes in my OS3D project (such as grass on a cube as an example). When I do "Edit material" and add a texture, I appears to be ok on the material preview, but the texture doesn't appear on my mesh, only the main color of it (ex: green). I exported all my meshes from SOLIDWORKS in STL format (without any texture). Can it be a reason of this problem? I also tried with the texture given with the examples from OS3D but still doesn't work. Do we need to specify some characteristics before to export/import the mesh?
Many thanks by advance for your help!
Lisa
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Hello,
Stl format do not include uv texture coordinates needed to apply a texture.
To apply a texture material on an object the model need to have explicit uv coordinates.
Maybe you can open your model in blender for example and apply uv to it. Then export in another format like dae
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Hi,
Thank you for your quick answer. I also tried to export my model in DAE using FreeCAD but still no texture. Is it normal ?
I will try to dowload blender to apply uv coordinates.
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Hi,
I tried to apply UV to my model using blender and it worked very well. Thank you for your help !
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