Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology
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Hi,
Anyway, it's certainly not normal at all that a crash occurs...
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I have a question now on OS3. how to make a binding objects and move the object from the keyboard(may have a demo)? but have the ability to rotate 45 degrees to the plane X.
Someone tried to set up export Ogre mesh to Blender 2.56? To 2.49 everything works well
Last edited by slavavs (13-Apr-2011 14:38:50)
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Hi,
Someone tried to set up export Ogre mesh to Blender 2.56? To 2.49 everything works well
No, didn't try, personaly I'm still using v2.49 (32 bits, cause I think that I had a problem with 64 bits python support...), so I do not know if it's ok with 2.56 (apparently not).
Did you saw the new blender exporter script (I didn't tried it neither...): http://code.google.com/p/blender2ogre/
And as a side note, please create a new post when you talk about a new subject, it's simpler to follow it, and easier for users that are searching on this forum to find a response when they got a problem that somebody already have
<edit>Just saw on the link I gave to you that 2.56 is supported by the new script. Furthemore, it seem that he have shader exporting support (which was a pain with the existing exporter, as everything had to be done by hand in Ogre's scripts</edit>
Last edited by Nodrev (13-Apr-2011 15:34:29)
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You can do a simple example to move an object and rotate, or may have a demo. can not turn a lot of time with one click. or turns or one turn and end (how to specify the pitch?). move was not obtained.
Last edited by slavavs (14-Apr-2011 13:03:00)
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Sorry, but could you reformulate please, as I don't really understand what you need
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@slavavs : i create a new thread here : http://www.scolring.org/forum/viewtopic.php?id=290
Please, create a new topic when you talk about a new subject.
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When I click the menu button appears object. This object I use in one project many times. If we make it hidden, and then I'm doing it not hidden, it comes and I manage it. Then again, I need this object (the second) - but it is not. How to make clones appear? I am doing a project, to be on site to build such is http://ycatuk.ru/components/com_virtuem … 4a7e54.gif
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learning project car_showroom. I can not understand how to access the menu items. I do not know action script, so use a program to automatically create a file swf. After creating the menu I do not understand how can I access the menu items. Not to understand how flash call option interacts with the menu.
Last edited by slavavs (17-Apr-2011 15:36:25)
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the external call in action script are needed to communicate with external applications like openspace3d.
if the application you use to generate the swf don't allow it you 'll have to try an another flash generator or learn some action script and make it in flash itselft ^^
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in the flash interface plugIT
you must set the flash callbacks and calls manually
"myParamToOS3D" and "myParam" in this example.
In the flash code you must have calls like this
ExternalInterface.addCallback("myParam", myFunction);
function myFunction(param:String)
{
dosomething with param;
}
("myParam" is the name of the variable passing to flash from OS3D, and "param" is the value)
In the other way :
ExternalInterface.call("myParamToOS3D", param);
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I need help like slavavs.. I wanna make menu with Adobe Flash CS4 which will be connected with OS3D
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