Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology
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thanks for the help.
When I export the scene for a stand alone (. Exe) have the option to choose an icon for the window (icon path). I selected a file. Ico and yet the window generated executable kept the default icon.
Is there any action that I perform for him to take a custom icon?
Thanks
I downloaded the update and will be doing the tests. I will keep you informed of the results.
grateful
Already using Easy Ogre Exporter, needed just use a PNG file on channel DIFFUSE.
He's all right now.
Thanks again
I am very interested in this new version features natural marker of augmented reality (markerless). What is the possibility of my receiving a beta version for using and testing go?
thank you
I am very interested in this new version features natural marker of augmented reality (markerless). What is the possibility of my receiving a beta version for using and testing go?
thank you
Hello friends,
I need to apply the alpha channel into a 3D mesh to simulate hair on a dog. I tried all ways and it did not work (see example picture).
Send the link to download the whole scene if you want to do some testing.
[img=dog]www.nossotransito.com.br/dog.jpg[/img]
LINK:
scena
grateful
great, worked out and the result was very good.
I would like to simulate the shadow of the animal on the paper, could give me a hint how I do it?
great, now it worked. Thanks again ...
I did the tests using a dummy, but failed. When the mesh is attached to a Augmented Reality Marker it assumes its original position.
Is there any way to rotate the axes X, Y and Z of markers Augmented Reality? See the picture for better understanding.
Dear Friends,
Again I need your help. I created 26 scenes (*. XOS), each one works a letter of the Portuguese alphabet. Now need to create a way to access each scene from a single location, a sort of menu. What is the best way to do this?
I'm waiting for any suggestions.
Hugs and once again thank you.
Hello,
Exactly. When the camera zooms out the triangles disappear. I used the Easy Ogre Exporter exporter (plugin) and also OgreMax Scene Exporter, but both had the same problem.
thank you
Hello, good evening friends ...
I need help again. I imported a 3D character, but he has a fault. Its mesh disappears as the camera pull away. Is there some setting within the OpenSpace3D who can solve this?
I send a picture to illustrate what is happening.
http://www.mediafire.com/?cz3o5hcfqhvi1rg
thank you
I am testing a small application developed in OpenSpace3D on multiple computers. In some of the computers is shown the lack of DLL d3dx9_43.dll.
To solve the problem I copied the file (d3dx9_43.dll) to the folder where the project was exported, but this case presents an error message. What should I do to solve this problem?
Thanks