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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#126 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 8-Jul-2024 15:47:05

One thing I start to think about is to remove support for old platforms.

is Windows 32bits is till needed for export ?
is Linux 32bits is till needed for export ?
is Android ArmV7 is still useful ?
Does anybody need the raspberrypi Zero ArmV6 ?

Removing this platforms could help to gain a lot of time ^^.

#127 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 8-Jul-2024 15:15:02

Speech reco / Text to speech is a bit huge to build with all dependencies... It take a lot of time to adjust the build scripts for multiple platforms. I will exclude this from the apple export for now, but once I get all other platforms built I will be able to make a new beta. I also hope to make 1.93 release before august vacations.

#128 Re: Openspace3D » Is it possible to implement this? control from phone headset. » 7-Jul-2024 10:39:16

Hello,

It must be possible using the keyboard or mouse plugit.
Often this bevice just simulate a keyboard key or mouse button.

#129 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 7-Jul-2024 10:37:29

I didn't test it yet for quest2 but for now Meta still provide their special openxr loader.

#130 Re: Openspace3D » Application autonome Quest 3 » 7-Jul-2024 10:34:51

Merci samiux, oui en effet tu peux utiliser un model vr avec les plugits déjà paramétrés ou ajouter le plugit openxr.
Il faut ensuite choisir l'export Oculus mobile. (Je vais mettre à jour le nom pour la prochaine version en meta quest)

#131 Re: Openspace3D » OpenSpace3D Portable qui ne se lance plus » 7-Jul-2024 10:32:03

Hello, OK, oui c'est possible que le moteur 3d échou si le pilote opengl n'est pas bien installé. Lorsque tu as ce genre de problème tu peux modifier le fichier usm.ini pour activer les logs et voir où cela s'arrête.

#132 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 3-Jul-2024 08:38:47

Hello, Android XR mean this is the export for Android VR headset using standard openXR loader. This is supported by pico4 with pico os 5.9 Pico special export will be removed later, this is used for older devices.

#133 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 25-Jun-2024 12:00:55

Hello, yes I also added this events in the crowd plugIT.

Work on the physics engine and soft bodies is not planned yet. I think I should choose another physics engine than newton since it's hard to maintain and heavily modified for OS3D.

#135 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 19-Jun-2024 09:24:47

Ok I add the display of the first video frame on load.
To make the fade in / out, on custom interface just set the fade duration parameter in the main editor (in milliseconds).

#136 Re: Openspace3D » Création d'un glucomètre non invasive et récupération des données? » 18-Jun-2024 13:09:58

Hello,

désolé d'apprendre cela hmm

En théorie il serait possible de lier un lecteur RFID et de lire la valeur. Un arduino serait plus adapté pour cela, tu peux ensuite lire les valeurs du lecteur par le port serie de l'arduino dans OS3D.

#137 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 12-Jun-2024 14:17:43

Hello,

yes any physics objets are added as an obstacle (in theory).

Decal and instantiate will wait next release I think since make multi platform TTS and Reco take times ^^

#138 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 6-Jun-2024 10:20:06

Here a corrected plasma shader material

material Plasma
{
	transparency_casts_shadows on
	technique
	{
		pass 
		{
			specular 0 0 0 1 0.01
			separate_scene_blend alpha_blend alpha_blend
			depth_write off

			texture_unit diffuse
			{
				texture particles/PlasmaShader/Plasma02.jpg 9
				filtering linear linear point
			}

			texture_unit emissive
			{
				texture particles/PlasmaShader/Plasma01.jpg 9
				filtering linear linear point
			}

			texture_unit opacity
			{
				texture particles/PlasmaShader/Plasma03.png 8
				colour_op_ex blend_diffuse_alpha src_current src_texture
			}
		}

	}

}

#140 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 5-Jun-2024 15:16:42

Can you send a pkos that produce the issue ?

#141 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 4-Jun-2024 08:49:41

What is the issue on particles ? I could not reproduce any issues. Can you provide an example ?

#142 Re: Openspace3D » Nouveau Logo Et Amélioration De La Page Wikipédia!? » 3-Jun-2024 08:19:25

Merci Samiux smile

oui la page wikipedia à été mise a jour par des membres de l'équipe, le nouveau logo sera utilisé lorsque le nouveau site sera en ligne. Je n'ai pas de date pour le moment.

#143 Re: Openspace3D » Modification Fichier .XML des plugits » 3-Jun-2024 08:17:19

Bonjour,

merci je te dirais quand je pourrais y regarder.

#144 Re: Openspace3D » OpenSpace3D Ne Se Lance Pas Avec Steam Proton Sur Linux. » 27-May-2024 06:39:58

Hello, tu peux modifier le fichier usm.ini pour activer les logs.
Avec le fichier de log on pourra comprendre ce qui se passe.

#145 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 21-May-2024 19:46:58

Weird I changed nothing on particles, I'll check that, maybe a material issue.

#146 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 21-May-2024 19:45:09

Hehe sorry not yet, I'll try to make a beta in the next month.
I worked on a multi platform text to speech based on piper but I still have some work on it, ans it's a pain to build on some platforms ^^

#147 Re: Openspace3D » Redmine Crash Et Wishlist » 8-May-2024 21:24:22

En effet hmm merci je vais regarder

Edit: it's back

#150 Re: OpenSpace3D Beta program » OpenSpace3D 1.93 Beta3 » 16-Apr-2024 08:22:24

Hello,

I'm working on several improvements, but not yet on instantiate or decal.
I have no specific date for beta 2 but it will come when I have a stable version o current developements.

What coming next is,
- subtitle plugit, that compute input text in a timed text
- log file plugit that allow to save input text into a log file
- some update on ChatGPT plugIT
- Quad buffer stereo working again.
- Some improvement on the VRPN plugIT
- improvements on speech recognition on android and windows
...

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