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#1 Openspace3D » Android application » 1-Aug-2014 10:44:53

metind
Replies: 7

Hi All,

Do you have any plan for android? Can we use this program for android platforms in future?

#2 Openspace3D » image processing » 22-Jul-2014 14:46:14

metind
Replies: 1

Dear All,

I need your help about a simple applicaiton. Assume that i have a picture in the picture frame. I want to detect picture frame. Then calculate color histogram of picture. By using the value of color histogram, i want to add 3d mesh over the picture frame. Picture frame must be center of the 3d mesh. Also i can change the color of 3d mesh. Is there any way or any simple applicaiton to show the way.

Best regards,

#3 Re: Openspace3D » AR marker » 21-Jul-2014 15:17:59

Hi,

I mean that when the marker is detected and if the cam position is over the marker, i see the robot as im looking it from over it. means robot stands up on the marker. But i want the robot must lie down on this marker. so if marker is x axis and after detected robot, robot is Y axis. But i want also robot must be x axis...

Think alittle clear smile

#4 Openspace3D » AR marker » 21-Jul-2014 15:02:01

metind
Replies: 3

Dear All,

I need your help about adjusting the position of object when detected AR marker. Forexample when marker is detected and if the cam is mounted over the marker, I see object from head part(if object is demo robot). But I see it different position. I mean when the marker is detected by cam that is placed over it, i want to place the robot not stood on the marker, marker must be back side of its body. Wish explain clearly? I know when i move the marker where i want also the appearens positions of robot changes. But initialy this position must be not stood on the marker, could lie down it.

Best regards,

#5 3D » version 1.7 import property » 10-Jul-2014 09:55:05

metind
Replies: 1

Hi,

I download new version of openspace3d. I have tried to import different file format as 3ds, it imports but couldnt add texture files. I can send the related file that i tried to import but think from forum page it is impossible. Could you help me about this subject.

Best regards,

#6 Openspace3D » animation » 7-Jul-2014 06:49:39

metind
Replies: 1

Hi,

When i open demo file tutorial05_animation, i see some parts in scene tree. For bone animation there is different symbol is used but how can i add new bone animation. These parts are taken from mesh directly? is there any example that shows, animate a character step by step?

Best regards,

#7 Suggestions » Debugging » 7-Jul-2014 06:45:02

metind
Replies: 1

Hi,

I dont know is there any way to debug plugit structures. But i think it could be better to add debugging property during application is running. At that time which plugit is activated ,it could be sign as different color... is it possible?

Best regards,

#8 Re: 3D » support 3dmax files » 7-Jul-2014 06:40:58

Hi,

Does opensapce3d support linux? Can i run it in ubuntu or linux?

Best regard,

#9 Re: 3D » support 3dmax files » 4-Jul-2014 12:34:08

Hi,

Thanks for your reply. What are the new properties for version1.7? Is it special and will be free also? And how can i embbedd any openspace3d application in any C++ code and also control it, as zoom or rotaiton any object?

Best regards,

#10 Re: 3D » support 3dmax files » 4-Jul-2014 11:20:23

Thanks for your reply,

Is there any date for new version 1.7? Where can i find the models to use as free? Do you have any project for it?

Best regards,

Metin

#11 3D » support 3dmax files » 4-Jul-2014 09:01:49

metind
Replies: 9

Hi,

Does openspace3d support 3dmax files dricetly? Which version do i have to use for this?

Best regards,

Metin

#12 Re: Openspace3D » Real and scene coordinates » 10-Jun-2014 09:47:31

Ok I think have to explain clearly.I am in room and  I have a webcam and getting video from this device and i will call this input as real time video. And I have a scene and in this scene some objects... When i walk in room, a device gets the coordinates of my place in room and sends it via serial port. I want to use this data that is send via serial port as coordinate in scene and also scene must be appears on the real time video. I think now its clear. Firstly i will not use any marker for AR, second i will get real time coordintaes to use in scene.

#13 Openspace3D » Real and scene coordinates » 10-Jun-2014 07:27:58

metind
Replies: 3

Hi,

I dont want to AR marker to set any object in real camera input. For this process i want to use any device that can collect 3d coordinates of real video input and then set related object in video. I can use serial port but which plugits must be used dont know. Is there any info about it? or any example...

Best regards,

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