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Hi I have a problem. Does not generate keystore.
I tried to generate a model example "ar_piano" and does not generate
Folder "keystores" is empty.
I tried to enter a password from a text file (copy-paste) and nothing.
Please help
Thanks Lukas
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Also, I forgot to mention that the file need to be placed in scol partition like all others files for OS3D.
the common thing is to place the keystore path at the same place of the xos file
and use english character in the filename for the keystore too
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1) key.keystore saved in the same folder as "ar_piano".
2) The password I used simple signs ...
3) I do not know, but it is normal that file keytool.exe not run separately?
Program reports: this application can not run on your computer to the correct version, contact the software publisher. It can not be a problem in the version of JAVA?
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weird
are you on a 32 bits window ?
Yes, x64 CPU, but on 32bit windows
I try to uninstall and reinstall OpenSpace3D ... Android port is very important for me
...Reinstallation did not help, still the same error :-( chjo
...I use: jre1.8.0_66
Last edited by LSI (13-Dec-2015 17:30:15)
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ho your windows is 32bit version
try to find a 32 version of keygen tool and tell me
if it works I will replace it in the next version
I do not understand? The problem is the 32 bit keygen in this version? where can I find another version keygen?
now I try to install android sdk
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no you don't need the android sdk
only the files provided from it.
your windows is 32bits and maybe the version we use in installer is a 64b version
I'm downloading a 32bits JDK /JRE and will make a new installer for android (after some tests)
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no you don't need the android sdk
only the files provided from it.your windows is 32bits and maybe the version we use in installer is a 64b version
I'm downloading a 32bits JDK /JRE and will make a new installer for android (after some tests)
Well, I look forward to the new android installer.
Please link to this discussion when he's ready.
I will be glad for the beta test version
thank you very much
Lukas
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you can download the new version on
https://svn.scolring.org/trunk/setups/a … ndroid.exe
this should install the 32 bits files so it should work for your windows and 64bits versions too
note that the scol android version provided in this setup contains a lot of corrections, optims and changes.
for example you can use EOE MAX exporter to generate GLSLES shaders and use them on android (or use your own shaders if you know how to do it).
Do not hesitate to post if you find any issue in it.
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