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#1 10-May-2015 16:07:30

Alexandre_Brazil
Member
Registered: 8-Dec-2011
Posts: 227

PlugIT Random Output dead event

Unless I'm making a mistake, the PlugIT Random Output is not sending a way out, which is generating an error presentation of some images on the screen, that is, at some point no image is presented because the PlugIT Random Output does not send an output .

Sending below the link to download the full project:
Link Download

Thanks

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#2 10-May-2015 19:31:32

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,091
Website

Re: PlugIT Random Output dead event

hello

I don't see any error here ?!

did you checked with the debug log plugit ?

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#3 10-May-2015 21:08:41

Alexandre_Brazil
Member
Registered: 8-Dec-2011
Posts: 227

Re: PlugIT Random Output dead event

Yes, the LOG print to see where the problem is identified and that the exporadicamente plugIT Random Output send no value. Being a sporadic error, you must start the application at least 10 times to the error from occurring. If all goes well, we must have two images on the screen and sometimes appears only one or even none.

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#4 11-May-2015 10:10:21

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,091
Website

Re: PlugIT Random Output dead event

really strange.

you mean the random event is not fired at all ?
can you show me the log ?

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#5 11-May-2015 15:13:32

Alexandre_Brazil
Member
Registered: 8-Dec-2011
Posts: 227

Re: PlugIT Random Output dead event

I am sending a video demonstrating in detail the failure that occurs in PlugIT Random OutPut (barring some mistake I'm making)

Link download video - http://www.mediafire.com/download/701sw … PlugIT.rar

Thanks

Last edited by Alexandre_Brazil (11-May-2015 15:23:30)

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#6 11-May-2015 17:13:03

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,091
Website

Re: PlugIT Random Output dead event

Ok I could not reproduce the error with my version.
I'll make a beta as soon as possible so you could use it for this project.

tell me if you have any deadline on this

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#7 11-May-2015 17:17:13

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,091
Website

Re: PlugIT Random Output dead event

Also be sure to have only active state selected on all bitmap plugit (the tree have several states setted, so depending of your screen size the top part can be invisible))

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#8 11-May-2015 18:16:11

Alexandre_Brazil
Member
Registered: 8-Dec-2011
Posts: 227

Re: PlugIT Random Output dead event

Hello Arkeon,
If possible, I would like to finish this small project next week.
Thank you for your invaluable help.

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#9 13-May-2015 10:04:01

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,091
Website

Re: PlugIT Random Output dead event

Hello I made a setup of the current Scol voyager state
It should be stable on windows since the changes are more importants for android version only.

I changed the random system to get a better random value and tested your application with it.

So you just need to update the Scol for now : https://svn.scolring.org/trunk/setups/i … plugin.exe

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#10 17-May-2015 16:05:08

Alexandre_Brazil
Member
Registered: 8-Dec-2011
Posts: 227

Re: PlugIT Random Output dead event

Hello Arkeon,

It worked perfectly. Thank you very much your attention and quick bug solution.

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#11 18-May-2015 08:30:33

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,091
Website

Re: PlugIT Random Output dead event

great you're welcome
Since this is a work in progress version don't hesitate to report any bug or problem.

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