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I make an object in blender then I export it into Ogre. I use "io_export_ogreDotScene" addon in blender 2.66. after export it then I import in os3d, but this is the result:
you can see at the picture on left, there is a scene tree that consist of many object like plane, etc but at the stage there is no object.
how to solve this?
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I have check the folder, it just contain 2 files like this:
the file type of "suzanne.mesh" is XML document.
it is different with the output from 3ds max, it contains:
there's no xml doc here for mesh file..
yes, i think the result from blender should contain the files like output from 3ds max.
Last edited by dhika11march (5-May-2015 20:43:46)
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yes, I've been drag n drop the file (.scene and .mesh) directly to openspace3d stage, but that still doesn't appear.
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Yes, it still doesn't appear. When I drag .blend into openspace3d stage then the pop up option show, it just show 1 option, the option is CANCEL.
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it works! I've been update the os3d version to the latest then I drag the .blend file and then the 3D APPEAR!
Thanks a lot for your help.........
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