Scolring - Forum

Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

Vous pouvez changer la langue de l'interface une fois inscrit - You can change the language once registered

You are not logged in.

#1 30-Mar-2015 19:08:09

el_motoblock
Member
From: Russia
Registered: 16-Feb-2013
Posts: 271

grip material, lubricity, viscosity

is it possible to make a 45-degree slope as a ladder?
and slightly inclined on the contrary as ice

Offline

#2 30-Mar-2015 20:01:52

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: grip material, lubricity, viscosity

to make a ladder
- define a physic material named "climb" or "climb_something" and apply it on the ladder physic setting
- add a physic contact plugit with "climb" material and "avatar" material

now the FPS plugit should use this material as a climb one.

Offline

#3 31-Mar-2015 09:55:38

el_motoblock
Member
From: Russia
Registered: 16-Feb-2013
Posts: 271

Re: grip material, lubricity, viscosity

what need to apply this collision properties to material?

Offline

#4 31-Mar-2015 17:13:15

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: grip material, lubricity, viscosity

Use the physic contact plugIT to define physic material behavior.

Offline

Board footer

Powered by FluxBB