Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology
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suggest the final output screen can be SPLIT SCREEN several angles.
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HI !
can you be more precise please ?
you can already use several viewports. or use a material texture where you render the cameras.
for request you should use the redmine.scolring.org
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HI !
can you be more precise please ?
you can already use several viewports. or use a material texture where you render the cameras.
for request you should use the redmine.scolring.org
I'm looking for final Projector can be split as like as "oculus rift" screen, but can be more setting on how many output splits screen with different output angle, such as Picture in Picture or Car's Mirror reflect and camera screen. Sorry for my poor english.
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In OS3D you have the Rendering > Viewport plugIT that allows to add a viewport with a different camera.
You can also use the Material > Camera texture plugIT to add a camera on a texture, like car mirror for example
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In OS3D you have the Rendering > Viewport plugIT that allows to add a viewport with a different camera.
You can also use the Material > Camera texture plugIT to add a camera on a texture, like car mirror for example
Dear Arkeon, I just tried with Viewport, but it seem can't rotate or set to any shape, please check my attach img link, my draw maybe can explain more clearly.
(IMAGE NOT SHOW, PLEASE HERE: https://www.flickr.com/photos/67432738@N00/14331400989/
LAST UPDATE edit note: add url image
Last edited by eXiteRIC (27-Jun-2014 12:02:15)
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I don't have a flickr account.
but yes viewports can't be rotated.
if you want to do something like this :
I use a plane with multiple materials and texture UV, then apply a camera for each texture.
a main static camera look the plane.
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I don't have a flickr account.
but yes viewports can't be rotated.
if you want to do something like this :
http://arkeon.dyndns.org/scol/pyramid.pngI use a plane with multiple materials and texture UV, then apply a camera for each texture.
a main static camera look the plane.
Yes Arkeon, it what i'm looking for, sorry about the link(i don't know it need login to preview the image.)
another update link: https://unsee.cc/gatemonu/
okay, let try again tonight. Thanks again arkeon ^.~
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I'm very interested about the glass you use for picture reflection on your project
I've tested a lot of acrylic glass samples and all get a double reflection
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Once the OS3D 1.7 version will be out (in one or two weeks I hope) I could gives you this sample.
it is made for pyramidal reflection screen with leap motion control
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I'm very interested about the glass you use for picture reflection on your project
I've tested a lot of acrylic glass samples and all get a double reflection
I'm not test yet, it just a planning how to display for, i guess douible reflection because the acrylic too thin and clear(100%transparent)? I saw an display in exhitbition used with GLASS and very clearly.( It DARK BROWN color and reflection very well.) it around 1cm thick.
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Once the OS3D 1.7 version will be out (in one or two weeks I hope) I could gives you this sample.
it is made for pyramidal reflection screen with leap motion control
So glad to heard that, i willing to try. Now i'm trying hard to combine Video/Object Rotate/AR/Web Interface in one, because i'm not good in programming, so it still lots of technical need to solve, and your help is very important. ^.~
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Once the OS3D 1.7 version will be out (in one or two weeks I hope) I could gives you this sample.
it is made for pyramidal reflection screen with leap motion control
As my another post mention, leap motion control script if can expand detect fingers will more better, 2nd relfection with pyramidal control it seem just can control in front of the leap motion, if turn to others side the control will be change also.
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Once the OS3D 1.7 version will be out (in one or two weeks I hope) I could gives you this sample.
it is made for pyramidal reflection screen with leap motion control
Hey arkeon, can I get your sample project file for reference? And 2nd the per user guide seem not update details for LP, I want to know more details for LP latest plugit commands can be, is there any explain tutorial inside website? Thanks.
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Hi !
here the sample : http://arkeon.dyndns.org/scol/pyramidscreen.rar
unzip in the OpenSpace3D directory and open the xos file in OpenSpace3D/demos/leapMotion/leapview_piramid_screen3.xos
this is a very basic sample test.
It use a special mesh with 4 textures then a camera is set for each texture and the main camera look at the 3D plane
the leap motion is used to move the objects
I never tried it on a pyramidal screen, so if you can make photos to show me how it's working it could be great
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Hi !
here the sample : http://arkeon.dyndns.org/scol/pyramidscreen.rar
unzip in the OpenSpace3D directory and open the xos file in OpenSpace3D/demos/leapMotion/leapview_piramid_screen3.xosthis is a very basic sample test.
It use a special mesh with 4 textures then a camera is set for each texture and the main camera look at the 3D planethe leap motion is used to move the objects
I never tried it on a pyramidal screen, so if you can make photos to show me how it's working it could be great
Good job arkeon. I asking some friend to lend it for test, or diy a one by glass. Wish it can share with all asap ^.~
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hey brothers, leave almost half an year and turn back. Here's my sketchup file to share with all, it may not 100% in standard, but still wish it useful for everybody to do this projects. ^.~
http://1drv.ms/1IlZJdB
pw: my name
Last edited by eXiteRIC (26-Jul-2015 18:37:36)
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were you able to build it ?
Stopped a while time, not so much spare time to do that. Here's thousand tones of paper on my desk and my brain. ^^'
Really, you guys made O3D a wonderful tool, and i'm can't learn quick from my own, so wish more tutorial and samples to explains on how the FUNCTION crossover others.
Wish your teams keep it Charming ^.~
Last edited by eXiteRIC (11-Jan-2016 05:45:23)
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last week setup all of them. here's final result to share with all brothers.
pyramid(but NOT 4faces)
http://1drv.ms/1JJU20D
http://1drv.ms/1P0Vecs
single face
http://1drv.ms/1JJU4pb
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here's latest sketchup file. Different between last one i post is last sketchup file more viewable area and centre with the pyramid.
pw: my name
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awesome !
you should put the video on youtube so we could share it on our website
what kind of glass did you use ? every one I tested always make a double picture with internal reflection
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awesome !
you should put the video on youtube so we could share it on our website
what kind of glass did you use ? every one I tested always make a double picture with internal reflection
1) Yep maybe later after i edit them all together, then post again in my post ba.
2) It's just acrylic.
Yes, double reflection is MUST, although you paste 3M material on the surface. Check out my attach pic(http://1drv.ms/1nUfINs) &( http://1drv.ms/1nUfXbs ) for your reference, i used dark color(semi-transparence)that 2nd refection size NOT EASY to show on my video BUT it still hv reflection problem, you can checked it on that picture reflection double layers on left hand size.
My prototype cost me US$80(Normal price around US$30), but it still Acrylic not professional pyramid that we see on exhibition. professional glass filtering some material on surface that Factory me told me that so it will cost US$400 for 20inch screen.
wish the information useful.
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the kind of glass that should not make a double reflection is securit glass used for car glass.
the film in the middle of the glass can avoid this effect
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