Scolring - Forum

Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

Vous pouvez changer la langue de l'interface une fois inscrit - You can change the language once registered

You are not logged in.

#1 21-Jul-2014 15:16:09

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

The problem with physics and camera

The problem with physics. player-robot. until then, until you jump , go through all the items with physics.  Tried to make web player, nothing happened. better create files in the folder, and most of them then loaded on the hosting. And when you compile in the project folder, all that is in the engine. Increases the weight of the project.
here is an example of an attempt to physics.
download-175mb

Offline

#2 21-Jul-2014 15:18:19

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

with the camera, I figured out myself, while I was writing this. But physicists, well, nothing.

Offline

#3 21-Jul-2014 15:26:13

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: The problem with physics and camera

> Tried to make web player, nothing happened.
- what do you mean ? did you fill the form correctly ?

please explain correctly : first what's your goal ?

Offline

#4 21-Jul-2014 15:47:18

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: The problem with physics and camera

ok I understood with the sample.

the object control plugIt do not manage the physics moves.

you can use the physic tool plugIT instead and change the velocity vector of the robot with the keyboard.

Offline

#5 21-Jul-2014 16:00:24

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: The problem with physics and camera

hmm not easy to do this with physics tool after a try ^^

will try to update the object control plugIT to make this work

Offline

#6 21-Jul-2014 16:33:01

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: The problem with physics and camera

replace the file from https://svn.scolring.org/trunk/scol_app … ontrol.pkg

and it will work smile

Offline

#7 21-Jul-2014 16:49:18

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

And there is such plugIT to create an object from a certain point? An example of a bullet. FTP better to do, so that files created in the folder itself could upload hosting, FTP client. But then so did not work, no files, no web player

Offline

#8 21-Jul-2014 17:12:53

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

checked the new control everything works fine. only to turn became slower. All conflicts are working. Thank you

Offline

#9 21-Jul-2014 17:15:44

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

There is a glitch. now, pressing forward character goes in a circle to the left.

Offline

#10 21-Jul-2014 17:24:28

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: The problem with physics and camera

check the key up links
the left must still in pressed state

Offline

#11 21-Jul-2014 17:26:23

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

FTP figured out, I had checked, it was necessary to remove from the upload

Offline

#12 21-Jul-2014 17:29:03

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

Offline

#13 21-Jul-2014 17:47:02

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

all checked, still deploys character, when we push forward.

Offline

#14 21-Jul-2014 17:56:38

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

as the example. control an Ogre. He even became mad

Offline

#15 21-Jul-2014 17:58:24

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

The path to the file where I changed control  C:\Program Files\Scol Voyager\Partition_LockedApp\tools\os3dplugins\objects\objectcontrol

Offline

#16 21-Jul-2014 18:02:09

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: The problem with physics and camera

check the paths parameters in the ftp upload interface.
http://www.wega.esy.es/test2/test2.txt do not exist

I will check for the samples

Offline

#17 21-Jul-2014 18:13:01

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

Offline

#18 21-Jul-2014 18:23:41

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: The problem with physics and camera

I've updated the same file, I made a mistake for non physic moves ^^
https://svn.scolring.org/trunk/scol_app … ontrol.pkg

if the object have difficulty to turn this is because of the physic material setting

add a physic contact plugIT and set the friction to 0 between robot and ground physic material

Offline

#19 21-Jul-2014 18:40:18

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

example management OGRE until't made the jump, OGRE passes through cub. again. The robot still goes right, and turns. Management there is chained to the model

Offline

#20 21-Jul-2014 18:46:04

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

but with OGRE there there is an error at the collision center is shifting/ Therefore I put control on the model of the robot, not dummy

Offline

#21 21-Jul-2014 18:57:12

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

I realized robot now, pressing forward moves there where specifies the cursor right or left.

Offline

#22 21-Jul-2014 19:12:29

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: The problem with physics and camera

hmm don't understood ^^

Offline

#23 21-Jul-2014 19:17:06

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

apparently you code change if managed by a blank. Dummy in the collision model changes position and center is shifting. The model then is not rotating, but running around the center.

Offline

#24 21-Jul-2014 19:18:18

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: The problem with physics and camera

I removed dummy, and in the control of the object pointed to the model of the robot.

Last edited by vinurd (21-Jul-2014 19:18:55)

Offline

#25 21-Jul-2014 19:19:44

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: The problem with physics and camera

ha yes for the ogre example.
you should not have the problem if you remove the shell and use directly the ogre object instead

Offline

Board footer

Powered by FluxBB