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hello admin,
i want ask something about determine the distance marker on the screen. i want make simple application where when i tracking marker and show object (3D), the object do nothing and when i tracking another marker and show another object (3D) the object still do nothing, but when two marker close on a certain distance the object play animation and rotate, so as to face each other.
And when the marker in the distance is far the object stop play animation and back to first position(back rotate).
how to Defining the distance between two marker on openspace 3D?
and,it is posible on openspace 3D? and how logic to do that with plugIT?
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Hi,
first you need to be careful of the object sizes and have the same marker size (in plugIT parameter), so it will be easier to determine the distance.
Then you can use the object distance plugIT to trigger an event on the objects distance.
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