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#1 7-Jul-2014 06:49:39

metind
Member
Registered: 10-Jun-2014
Posts: 13

animation

Hi,

When i open demo file tutorial05_animation, i see some parts in scene tree. For bone animation there is different symbol is used but how can i add new bone animation. These parts are taken from mesh directly? is there any example that shows, animate a character step by step?

Best regards,

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#2 7-Jul-2014 08:00:25

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,091
Website

Re: animation

Character animations and skeletons are made directly in the 3D modeler software.
look in the faq here http://www.ogre3d.org/tikiwiki/tiki-ind … e+Exporter to see how to export labeled animations

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