Scolring - Forum

Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

Vous pouvez changer la langue de l'interface une fois inscrit - You can change the language once registered

You are not logged in.

#1 27-Jun-2014 08:25:17

eXiteRIC
Member
Registered: 15-Jun-2014
Posts: 23

how to set LEAPMTION Grab/Ungrab/Tap action state after second ?

Does anyone can tell how can i set when i Grab/Ungrab/Tap for 3seconds and then SET ACTION such as popup interf ?

Offline

#2 27-Jun-2014 08:42:42

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,092
Website

Re: how to set LEAPMTION Grab/Ungrab/Tap action state after second ?

Hi

you can use a timer plugIT triggered on grab action.
and kill the timer on the ungrab action.

Offline

#3 28-Jun-2014 07:30:42

eXiteRIC
Member
Registered: 15-Jun-2014
Posts: 23

Re: how to set LEAPMTION Grab/Ungrab/Tap action state after second ?

arkeon wrote:

Hi

you can use a timer plugIT triggered on grab action.
and kill the timer on the ungrab action.

Yes, it working. I guess if can detect by how many finger(s) must be more better, because it set GRAB 500ms to show the interface, and UBGRAB 2000ms close the interface but as the same time i need to grab back 4 fingers to leave single finger control the object or point to screen without interface, then the problem was show up (it seem in GRAB action and show the menu again).

Offline

#4 28-Jun-2014 14:23:33

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,092
Website

Re: how to set LEAPMTION Grab/Ungrab/Tap action state after second ?

hmm
in the next OS3D version the LeapMotion SDK V2 provide ordered fingers tracking and a pinch gesture.
maybe it would be better

Offline

Board footer

Powered by FluxBB