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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#1 16-Jun-2014 15:21:10

el_motoblock
Member
From: Russia
Registered: 16-Feb-2013
Posts: 271

Info about material techniques

where you can read about all the graphic capabilities OS3D? Ogre.
or is it limited to the exporter 3ds Max? reflection map in *.jpg does not export such (to a file with the materials did not write.)
which of blender exporters better?

Last edited by el_motoblock (16-Jun-2014 15:31:49)

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#2 16-Jun-2014 15:36:18

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: Info about material techniques

You can found infos about Ogre capabilities on Ogre3d.org

We are currently working on an internal converter to allow to import fbx, collada and other classic formats directly in OS3D.

Actually you can export data from Max and Blender and others : http://www.ogre3d.org/tikiwiki/OGRE+Exporters

if a texture is not written on export, check the export path name and remove the spaces in names. check also the filenames for not allowed characters

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#3 16-Jun-2014 17:23:35

el_motoblock
Member
From: Russia
Registered: 16-Feb-2013
Posts: 271

Re: Info about material techniques

excellent news [about new 3d formats] big_smile

Last edited by el_motoblock (16-Jun-2014 17:23:52)

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