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Hi
I'm having a problem when importing 3d objects into OS3D.
I import some 3d objects into a single project in openspace3d, but the 3d object into a mess. In fact, when I just import one (1) object to the OS3D avoid problems, please help
Sorry for my english
Last edited by Rudini (4-Sep-2013 05:09:40)
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I use 3ds max 2011 for modeling, easy orge exporter v 1.6 and latest OS3D version.
Thanks
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very strange indeed, I saw a tutorial with many models and there is no problem : D
Okay .. I sent in the form of 3d models *. max
Do I need to send files as orge scene?
Thank you very much
Last edited by Rudini (3-Sep-2013 05:19:36)
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It seems to work well for me...
try this : for the clipping on level 2, edit the wall in max and remove duplicated polygons.
if you export the levels with the same material and then import them in the same OS3D scene, you will have duplicated material names.
So when you export a level change the resource prefix on the exporter to level1_, level2_ ... for example
This will prevent materials or meshs with the same name to be overwritten.
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thank you. I did not realize why T_T
I did make each level of the same model T_T
Thank you, I'll soon fix it.
Thank you very much
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