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hello, how to rotate an object that controlled by marker?
the case is like this:
I have marker that controlled sun (as object), I want this object can rotate when the marker detected.
But I have been tried anymore and it have no result.
Can you solve this?
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hello,
this case have already been asked several times on the forum.
you mus add a dummy node as a parent of your object.
then set this dummy on the marker.
so you can rotate or move the object on the marker
you can look at the demo in OpenSpace3D/demos/solar_system
to see how it works
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yes of course I already set the dummy for each object,
but it doesn't work,
I use dummy on marker plugit, rotate plugit, and hide plugit
the rule is like this:
if marker found then rotate plugit "play" and hide plugit "show"
but object don't rotate
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yes of course I already set the dummy for each object,
but it doesn't work,I use dummy on marker plugit, rotate plugit, and hide plugit
the rule is like this:
if marker found then rotate plugit "play" and hide plugit "show"
but object don't rotate
Please, when you ask how to do something, write what you have already done (or tried) in the first post ! Be clear to have a clear answer
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I'm sorry
so how to solve that?
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this is strange
did you check the rotate plugit, did you set the mesh on it against the dummy ?
check the rotate settings too (speed) and thy the plugIT by checking play on start
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