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hello arkeon..
how to set scale (zoom in / out) with keyboard
if i use
input-> keyboard
misc-> var
what else to use?
Last edited by illutic (18-Aug-2013 22:05:30)
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hello the zoom can be simulated with the camera Z position or the fov value.
key.down -> var.increment (with a value in the link parameter, 1.0 for example)
then
var.modified -> navigation.Set fov
or
var.modified -> object position(with current camera selected).translate with parameter in the link : 0 0 %1
so only the Z value will change
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hello the zoom can be simulated with the camera Z position or the fov value.
key.down -> var.increment (with a value in the link parameter, 1.0 for example)
then
var.modified -> navigation.Set fov
or
var.modified -> object position(with current camera selected).translate with parameter in the link : 0 0 %1
so only the Z value will change
so, zoom is not similar with set scale?
for set object can i use ARmarker PlugIT?and link parameter?
Last edited by illutic (17-Aug-2013 12:00:31)
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ha ok ! you didn't mention that it was for AR purpose.
in this case yes you can simulate the zoom with the set scale value of the marker plugIT
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ha ok ! you didn't mention that it was for AR purpose.
in this case yes you can simulate the zoom with the set scale value of the marker plugIT
haha i'm sorry..yes I currently working project AR
so, what PlugIT used for set scale(zoom in/out)?
i used like in video in youtube, but i change marker with keyboard. and nothing happen LOL
Last edited by illutic (17-Aug-2013 18:13:07)
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just as I've explained before :
key.down -> var.increment (with a value in the link parameter, 1.0 for example)
then
var.modified -> marker.Set scale
and the same with decrement for unzoom
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just as I've explained before :
key.down -> var.increment (with a value in the link parameter, 1.0 for example)
then
var.modified -> marker.Set scaleand the same with decrement for unzoom
only keydown arkeon? what about keyup?
in misc->var does not need to set the value?
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ok arkeon i've just finished set scale with instance like this:
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arkeon, why in my openspace, menu export to openspace 3d player is inactive??
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the key down should be enough if you use the var.Modified -> marker.Set scale link
var.value is triggered when you call var.Get value
but var.Modified is triggered when the var change.
The export menu is enabled when you save the scene first.
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the key down should be enough if you use the var.Modified -> marker.Set scale link
var.value is triggered when you call var.Get value
but var.Modified is triggered when the var change.The export menu is enabled when you save the scene first.
Ok, thx arkeon
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