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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#1 19-May-2013 19:14:53

Kraft
Member
Registered: 19-May-2013
Posts: 2

Gps plugit needed

Hello,

i have some questions :

- will scol / openspace3d work with a static tag on table and a floating camera like glasses around the virtual object ?
- is it possible to add a plugit or something to deal with gps coordinates ?
- finally a device sending coordinates to a server, the servers replies to a scol client or something like that

Thank you for your time hints and advice.

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#2 20-May-2013 19:46:20

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: Gps plugit needed

Hello !

- yes it is possible to use the AR camera to float around a marker

- Yes both cases should be possible but need some code.
if you have an usb GPS you can try to communicate with it using the serial plugIT

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#3 23-May-2013 10:06:04

Kraft
Member
Registered: 19-May-2013
Posts: 2

Re: Gps plugit needed

Thank you very much !!!

I was thinking about gps coordinates as center of scene but after discussion with your engineers, it seems this is not a so good idea, not precise enough to be applied on things needing accuracy far beyond than what gps can offer.
Correct me if i am wrong : maybe a DGPS could increase needed precision...
Anyway thank you for directions.

Last edited by Kraft (23-May-2013 10:06:33)

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#4 23-May-2013 10:11:41

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: Gps plugit needed

Most of devices use several data to determine a precise position.
GPS + GPRS triangulation + Wifi
I don't know if the DGPS standard is available on classic devices.

however I think that a large GPS zone is enough to determine which model to load.
An another method is needed for position tracking.

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