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This is my mountain when I'm importing on os3d,
on 3dsmax it's normal, that is no problem on texture.
But,
how to fix it?
thanks!
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this is my .3ds if you want to help me solve my problem..
http://www.4shared.com/file/gjfhw_Ok/volcano.html
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this is the texture
http://www.4shared.com/photo/bLhbFqSC/gunvolcano.html
OK, i have another problem, this first picture is on 3ds max 2011 --> the result of exporting should nice like this
but,
this is the result in os3d editor,
my mesh is unstructure.
i hope you can help me to solve this,
thanks!
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of course! the latest version is 1.8 right?
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I'm talking about the Ogre exporter for max : http://www.ogre3d.org/tikiwiki/tiki-ind … ef_id=2060
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