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#1 11-Jul-2012 07:42:29

putiansini
Member
Registered: 25-Jun-2012
Posts: 41

handle slow movement

I import three OS3D Scene with .xos format into one file .xos ... Then i export into Stand Alone Mode.. When I click the launcher ( .scol ), it was running slowly. How should i handle it ??

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#2 11-Jul-2012 10:12:35

iri
Admin. / Scol language & Scol apps developer
From: France
Registered: 22-Feb-2009
Posts: 2,024
Website

Re: handle slow movement

With Flash inside ?

Flash is very heavy, more if it is used as a texture.
Os3d and the 3d content (management, interact, ...) is not light. If you add a Flash ... ;-) Your pc should be powerful !

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#3 11-Jul-2012 11:30:11

putiansini
Member
Registered: 25-Jun-2012
Posts: 41

Re: handle slow movement

Flash hasn't inside yet.. Have you solution for solving this? I combine 3 file OS3D (.xos) become one file .xos..size of my objects (material,mesh,xml) is approximately 100mb

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#4 11-Jul-2012 12:30:51

iri
Admin. / Scol language & Scol apps developer
From: France
Registered: 22-Feb-2009
Posts: 2,024
Website

Re: handle slow movement

Are the 3 *.xos simultaneously required ?
If not, you could load them when needed

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#5 11-Jul-2012 14:18:23

putiansini
Member
Registered: 25-Jun-2012
Posts: 41

Re: handle slow movement

Yup.. they are simultaneously required.. My project is about Augmented Reality, so movement of capturing from external webcam and the object become slowly..

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#6 11-Jul-2012 14:29:15

iri
Admin. / Scol language & Scol apps developer
From: France
Registered: 22-Feb-2009
Posts: 2,024
Website

Re: handle slow movement

What is your configuration ?

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#7 11-Jul-2012 15:21:46

putiansini
Member
Registered: 25-Jun-2012
Posts: 41

Re: handle slow movement

iri wrote:

What is your configuration ?

Hmm, what do you mean iri ? I don't understand..

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#8 11-Jul-2012 18:08:41

iri
Admin. / Scol language & Scol apps developer
From: France
Registered: 22-Feb-2009
Posts: 2,024
Website

Re: handle slow movement

For info, your configuration : operating system, ram, graphic card (model, driver, ...), webcam, Scol settings (SO3Engine, Webcam and Maintenance parameters) and others informations helpful

Have you many others opened applications/services in the OS background ?

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#9 11-Jul-2012 18:57:20

putiansini
Member
Registered: 25-Jun-2012
Posts: 41

Re: handle slow movement

I have resolved the problem.. It must be in one scene, not just import the scene in one .xos file... I rewrite in one scene smile
But, i faced the other problem. I used two tangible marker to show object on one marker (AR Marker 1). AR Marker 6 for showing first object, AR Marker 21 for showing the second object.

AR Marker 6 plugIT (if it's pressed,will show object) -> scene.AR Marker 6.Lost -> Scene.hide cover area(2).Show -> to hide cover area (2) plugIT
AR Marker 6 plugIT (if it isn't pressed,will hide object) -> scene.AR Marker 6.Found -> Scene.hide cover area(2).Hide -> to hide cover area (2) plugIT

For AR Marker 21, it's same, but different for hide plugIT

The problem : When i changed the paper (for showing the other object), the object from event AR Marker 6 and AR Marker 21 become appear ( I know, it must be from the effect of AR Marker 6 n AR Marker 21 ---- scene.AR Marker 6.Lost -> Scene.hide cover area(2).Show ---- )
How i supposed to do for disappearing that object when i changed the paper ??

Thank you, i'm waiting your reply, iri and arkeon smile

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