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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#1 26-Feb-2024 11:36:24

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

about problems with joysticks

I put a joystick  block. Until I connected the joystick, the program hung up.
There are also problems with the joystick. I wanted to program the sticks - right left, LZ axis - I put a takeoff on the physical body to add an impulse 0 2 0 works in both directions, those do not work 0 -2 0

The right stick didn't want to work with physics at all.
Separately, the directions also did not work. Maybe it works with a regular joystick, I connected the one that controls the quadrocopter.

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#2 26-Feb-2024 13:12:42

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,091
Website

Re: about problems with joysticks

Hello, what kind of joystick do you use ?

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#3 26-Feb-2024 18:06:45

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: about problems with joysticks

arkeon wrote:

Hello, what kind of joystick do you use ?

https://imgur.com/a/qi7gCAL

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#4 27-Feb-2024 10:21:33

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,091
Website

Re: about problems with joysticks

well this kind of joystick have particular drivers generally. It's possible that you can change the axis in the joystick configuration panel.
If not, you can link all the plugit output to a log plugit to check which axis or button is triggered.
Often on this kind of joystick the right axis or left axis can be inverted, or also Y axis can be on another axis like Z

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