Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology
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1.85 Release is done!
https://www.openspace3d.com/download/
PlugITs:
- Add rendering lod bias plugIT
- Add help plugIT to display informations in the editor
- Add AR capture stereo plugIT to manage stereo camera
- Add plugIT explode to move the subnodes of an object appart
- Manage OpenVR stereo camera
- Manage 3D videos modes and allow to keep ratio in video plugIT
- Manage compositor and material scheme in camera texture plugIT
- Ar marker now move objects with physics when available
- Object follow now move objects with physics when available
- Serial add delayed Opened event to give Arduino the time to initialize
- Move debug console into Editor category
- Add "set project path" on Instantiate plugIT
- Correction on plugITs languages
- Correct Ar marker crash and limit id to 1022
- Allow to name the Switch plugIT actions
- Update video plugIT for youtube videos
Editor:
- Add/Update templates in Assets/templates
- Add 3D library in Assets/models/library/goods
- Add chamfered primitives models
- Correct links order on copy / paste
- Correct 360 sphere and templates to prevent the picture to be flipped
- Manage more 3D formats (gltf, glb...)
- Add an option on import models conversion to optimize textures
- Manage stereo viewport size to differ main viewport
- Allow to define a plugIT color in the plugIT XML definition or by the user
- Show the current selected plugIT description from menu in status bar
- Localize plugITs categories
- Allow right click on 3D view position toolbar buttons to invert the behavior
- Allow to detach / attach scene tree, plugITs area and logs from the main window
- Allow to move several nodes in the scene tree using a filtered list
- Allow to filter the scene tree view with a keyword
- Add a menu on scene nodes to isolate the object in 3D view
- Add "Unhide all objects" in scene menu
- Manage truetype fonts for HUD to allow accents on all platforms
- Addition of a "project type" project parameter (Standard, dynamic template (with objects), plugITs template)
- Add a button on plugITs to enable / disable links visibility in groups
- Add a menu in Groups tab to import available dynamic templates directly
- Add a menu in plugITs tab to import available plugITs templates directly
- Add options in OS3D settings to filter plugITs by user level (Basic / Advanced / Expert)
- Add options in OS3D settings to filter templates menus categories
- Default assets, demos and exemples are now in the main scol partition to be common to all users
- Open/Save file dialogs use a custom dialog to show the files in all partitions
Core / Scol:
- Manage stereo widget in 3D engine
- Manage camera LOD bias in 3D engine
- Manage embedded textures on 3D models conversion
- Manage texture optimisation on 3D models conversion
- Manage compositors and material scheme on camera texture
- Manage widgets better when using stereo
- Optimize videos reading for better video / sound synchronisation and avoid lags
- Optimize fonts drawing on bitmaps
- Correct 2D rect widgets not visible in some cases
- Add a callback from menu selection in lib2D _CBmenuHighlight
- Correct Android bundle export
- Manage HTTP proxy on VM, Curl and FFmpeg uses
- Hack wiimote plugin to make it connect on windows 10
- Correction on assimp PLY format for files exported from Solidworks
- Update dependencies (Boost, ffmpeg, assimp...)
- Update Oculus Mobile SDK (need an up to date Oculus Quest)
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Wow, that's a long list, thanks for the big update, arkeon!
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Hi All !
Scol and Openspace3D continue to grow. They are improving with more and more features. This is great news for the longevity of the project and for the entire users community !
Have a fun day,
Iri
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Download Now!!!
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Hello.. I used portable OS3D v1.85 and can't save in project setting..
I can't see 'OK' and 'cancel' like in previous version.
maybe project setting window height is too tall and then when I click on project setting button, project setting window doesn't fit my screen and the window become smaller, then 'OK' and 'cancel' button dissapeared.
Last edited by shahbiz8 (10-Aug-2021 05:09:47)
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1366 x 768
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Thanks
you can reduce the size of the window using the top border to get the bottom buttons back.
It seems that the maximize button to not take the bottom bar into account, when I hide the windows task bar the buttons are here.
I'll try to bypass that
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Can u open OS3D portable on laptop? it will help you to know the issue correctly.. thanks
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You can try to replace this files :
https://redmine.openspace3d.com/project … editor.pkg
https://redmine.openspace3d.com/project … plugit.pkg
This should correct your issue
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Hello Arkeon, I have replace the file but still same.. cant open project setting corectly
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Now, I can open project setting like previous version but still can't see 'OK' and 'cancel' button.
look at screenshot image below
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weird I can't reproduce this issue anymore with the correction, even by setting my screen to 1366 x 768 with or without hidden windows task bar.
are you sure you replaced the file at the correct place ? "C:\Program Files (x86)\Scol Voyager\Partition_LockedApp\tools\os3deditor"
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yup... i'm sure
maybe the height of the project setting window more than the screen size
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strange, here what I have :
https://drive.google.com/file/d/11UAc7U … sp=sharing
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I have replace again the file... still same
https://drive.google.com/file/d/1WJGLao … sp=sharing
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still same even click maximize button
https://drive.google.com/file/d/10iSjsK … sp=sharing
Last edited by shahbiz8 (30-Aug-2021 10:34:32)
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lenovo ideapad & gpu 0: intel hd graphics family & gpu 1: nvidia geforce gt 720m
Last edited by shahbiz8 (30-Aug-2021 11:57:33)
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OS3D_portable_x64
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