Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology
Vous pouvez changer la langue de l'interface une fois inscrit - You can change the language once registered
You are not logged in.
Pages: 1
hi all
with any image as marker the orientation is correct
see here https://ibb.co/sFKLTXF
but with intergrated aruco markers there is a 90 deg rotation between editor ui and 3d space
see here https://ibb.co/HGYx5WY
can you check, plz.
if i use a dummy with 90 rotation, i must rotate all related objects.
it will be perfect if we can manipulate marker position and orienation directly, with out a dummy.
Cdlt
Last edited by nabil (17-Jun-2019 13:25:34)
Offline
in earmarker.pkg line 118
let if pmarker.EMP_markerType then quat else SO3MathsQuatAdd quat SO3MathsEulerXYZToQuat [(SO3MathsDegreeToRadian 90.0) 0.0 0.0] -> quat in
(SO3MathsDegreeToRadian 90.0) rotation is here
Last edited by nabil (17-Jun-2019 14:33:37)
Offline
i did some tests
replace (SO3MathsDegreeToRadian 90.0) by (SO3MathsDegreeToRadian 0.0)
in editor th marker is correct
but when i push play, the rotation still exist
Thanks
Offline
Pages: 1