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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#1 24-May-2019 14:15:57

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,081
Website

OpenSpace3D 1.80

It's time for an OpenSpace3D update!
New features, more compatibility, more stable

What you should try:
- Check the assets/templates directory import them in your project and make apps faster.
- Navigate in custom interfaces using keyboard and test on Android TV
- VR combined with network ^^
- Import several meshes at once
- Android AR with better stability

http://www.openspace3d.com/newsactualites/

Version history:

1.80 – 05/24/2019
PlugITs:
 - Minimize some sections by default on the biggest plugITs to highlight their essential features
 - Add "Array" plugIT to store an array of variables
 - Add "Split" plugIT to split a text parameter according to a separator
 - Add "Table" plugIT to display a table interface
 - Update "Custom interface" plugIT with
  - new "Slider" and "Table" element types
  - scroll options on "Frame" element type
  - font options for "Text" and "Button" element types
  - picture selection for "Button" element type
  - picture resize options
  - background picture/color selection
  - fixes for several small bugs
  - group events and action for each element
  - ability to delete the selected element by pressing the delete key
  - correction on Duplicate that now also duplicate children of the duplicated element
 - Update "OpenVR controller" plugIT with:
  - support for VR trackers
  - offsets for controller objects
  - auto-click on ray distance (allowing to click by "touching" an object or interface with the VR controller)
  - show ray modes
  - other small corrections
 - Update "SQLite" plugIT with an option to support UTF-8
 - Update "Examine view" plugIT with an offset to move the rotation point away from the center of the camera
 - Update plugITs using the standard interface positioning with events to move and resize the interface on runtime
 - Correction on "Button" plugIT on touch and disappearing when disabled with the "Active + Hover + Down" state setting
 - Correction on "Physic ray" plugIT position calculation
 - Correction of "New log" event not working on "Statfile" plugIT
 - Correction on "Vehicle" plugIT
 - Correction on picture hidden event on "Picture" plugIT

Editor:
 - Import options are now saved between each import
 - Android default export now produces an APK with all 4 architectures
 - Add Android export for arm64-v8a and x86_64 archtectures
 - Add keyboard control to navigate on interfaces plugIT
 - Improve the behaviour of a splited picture on interface when result is smaller than the source picture
 - Manage the import and conversion of several 3d files at once
 - Optimisations on events
 - Correction on IFC format import crash

Core / Scol:
 - Huge improvements on the build system
 - Complete revision of the Android build system, now using the latest Android NDK and Android Studio
 - Add Android support for arm64-v8a and x86_64 archtectures
 - Add support for Android TV
 - Add bounding box update for skeletons
 - Manage OpenGL ES on hydrax for it to work on Android
 - Manage alignment of the VM for clang
 - Update FFmpeg to 4.1.3
 - Update OpenSSL to 1.1.1
 - Update OpenVR
 - Update Ogre3D
 - Update Boost to 1.69
 - Optimization on AR
 - Correction on Hydrax
 - Correction on material save crash
 - Correction on multiple joypad destroy
 - Disable camera automatic exposition on Android after a touch focus
<p>&nbsp;</p>

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#2 24-May-2019 15:35:12

shahbiz8
Member
From: Malaysia
Registered: 25-Feb-2016
Posts: 327

Re: OpenSpace3D 1.80

Superb!!! thanks for your hard work!!
downloading now

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#3 25-May-2019 04:49:44

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 539
Website

Re: OpenSpace3D 1.80

Will there ever be a built-in particle editor?

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#4 25-May-2019 21:50:33

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,081
Website

Re: OpenSpace3D 1.80

Yes it still on the TODO list ^^

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#5 27-May-2019 12:49:58

Alexandre_Brazil
Member
Registered: 8-Dec-2011
Posts: 227

Re: OpenSpace3D 1.80

What good news! Now we can compile for architecture arm64-v8a and x86_64.
For me today OpenSPace3D is the best existing tool for creating and publishing applications with multimedia content.
I congratulate the entire development team, especially Arkeon.

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#6 27-May-2019 12:59:14

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,081
Website

Re: OpenSpace3D 1.80

Thank you smile

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#7 27-May-2019 13:00:52

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,081
Website

Re: OpenSpace3D 1.80

Please download the 1.80 again, we found a last minute issue on youtube videos and a mistake on table index order that have been corrected.

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#8 27-May-2019 14:39:34

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 539
Website

Re: OpenSpace3D 1.80

arkeon wrote:

Please download the 1.80 again, we found a last minute issue on youtube videos and a mistake on table index order that have been corrected.

Have you fixed the spreadsheet and can  download the app again?

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#9 27-May-2019 15:17:11

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,081
Website

Re: OpenSpace3D 1.80

Yes smile

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#10 28-May-2019 23:01:06

gadalov
Member
Registered: 28-May-2019
Posts: 1

Re: OpenSpace3D 1.80

Hi! Where can I download previous version of Android Pack and OpenScene3D 1.7.0?

Last edited by gadalov (28-May-2019 23:01:40)

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#11 28-May-2019 23:29:55

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,081
Website

Re: OpenSpace3D 1.80

gadalov what's wrong with 1.80 ?

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