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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#1 21-Dec-2017 09:44:55

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

OpenSpace3D 1.40

Hello!

We finally released the 1.40 version of OpenSpace3D ^^

It introduce a new UI library for 3D interfaces (home made), a lot of new plugITs and the support of the 3D rudder!

OS3D history

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#2 21-Dec-2017 10:07:26

shahbiz8
Member
From: Malaysia
Registered: 25-Feb-2016
Posts: 340

Re: OpenSpace3D 1.40

You're incredible!! BRAVO!!

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#3 21-Dec-2017 12:00:35

3d_mind
Member
Registered: 15-Apr-2016
Posts: 170

Re: OpenSpace3D 1.40

Nice Work

But how we can access the new UI library for 3D interfaces

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#4 21-Dec-2017 12:28:10

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: OpenSpace3D 1.40

The UI plugITs are in the interface category.
Dialogs, menu, labels...

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#5 21-Dec-2017 14:17:37

Funshock
Member
From: India
Registered: 8-Jan-2016
Posts: 167
Website

Re: OpenSpace3D 1.40

Superb!!! Christmas Gift for Us!!!
We have to thank Arkeon for his time and effort to make this possible.

Thanks...
Happy Christmas !!!

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#6 21-Dec-2017 16:53:06

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: OpenSpace3D 1.40

Thanks ^^
happy xmas too

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#7 21-Dec-2017 19:41:40

iri
Admin. / Scol language & Scol apps developer
From: France
Registered: 22-Feb-2009
Posts: 2,024
Website

Re: OpenSpace3D 1.40

Cool !! smile)

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#8 21-Dec-2017 23:03:34

3d_mind
Member
Registered: 15-Apr-2016
Posts: 170

Re: OpenSpace3D 1.40

Has anyone tried to use  AR marker in the new version? Does it work as before?

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#9 22-Dec-2017 09:33:08

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: OpenSpace3D 1.40

Congratulations! Great job.
BUG:do not jump  FPSLikecontroller
I'm still testing. There is really no leap for all the physics involved.

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#10 22-Dec-2017 09:37:30

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: OpenSpace3D 1.40

FPS jump is working in the FPS demo, check the start position, maybe the collision is stuck in the ground

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#11 22-Dec-2017 11:16:07

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: OpenSpace3D 1.40

Yes exactly. something is not so tuned

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#12 31-Dec-2017 12:41:24

vinurd
Member
From: irkutsk
Registered: 19-Jul-2014
Posts: 540
Website

Re: OpenSpace3D 1.40

Happy New Year! Success in your field of activity and good health!
  And I have a small list of requests for future updates.
- please do a more simple way to switch between scenes. It is (very important).
- If it is possible to connect to the use of the android resources (calendar, time, signal)
- Particles and effects editor.

Last edited by vinurd (31-Dec-2017 12:42:02)

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#13 31-Dec-2017 13:10:22

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: OpenSpace3D 1.40

Happy new year too! And thank you for you support

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#14 17-Jan-2018 23:05:20

Legrafc
Member
Registered: 31-Oct-2016
Posts: 77

Re: OpenSpace3D 1.40

Hi, Arkeon

I moved away from augmented reality for a while. I wish the best to the OSD3 team. I am very grateful for supporting us with the great OSD3 tool and for it to keep growing.

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#15 18-Jan-2018 20:24:00

el_motoblock
Member
From: Russia
Registered: 16-Feb-2013
Posts: 271

Re: OpenSpace3D 1.40

Hi, Arkeon
Great Job, I have not watched long time. Idea with mat editor is so cool!

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#16 18-Jan-2018 21:13:53

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: OpenSpace3D 1.40

thanks smile

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