Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology
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http://ifam.net/openspace/mezozoicwip/web/
now to build a diver with a propulsion unit and a custom navigation system with plugits to swim around this thing. once hydrax is integrated into os3d it will be practicable to have the kronosaurus moving, going to the surface, breathing, and diving (that will involve knowing a bit of math....never thought i would need it after high school)
-h
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Nice, I like the depth attenuation effect
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Nice, I like the depth attenuation effect
just ogre fog
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Of course, I know, cause there's no way to get a depth texture for the shader. What I mean was it's a nice usage of such basic feature .
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The more you do with less, the happier the gpu/cpu.
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