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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#1 8-May-2011 15:32:42

hebdemnobad
Member
From: northamerica
Registered: 20-Apr-2011
Posts: 1,541
Website

mezozoic scene wip

http://ifam.net/openspace/mezozoicwip/web/

now to build a diver with a propulsion unit and a custom navigation system with plugits to swim around this thing.  once hydrax is integrated into os3d it will be practicable to have the kronosaurus moving, going to the surface, breathing, and diving (that will involve knowing a bit of math....never thought i would need it after high school)

-h

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#2 8-May-2011 19:19:21

Nodrev
Scol Language & OS3D developer
From: Nantes, France
Registered: 29-Dec-2009
Posts: 197

Re: mezozoic scene wip

Nice, I like the depth attenuation effect smile

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#3 11-May-2011 18:13:33

hebdemnobad
Member
From: northamerica
Registered: 20-Apr-2011
Posts: 1,541
Website

Re: mezozoic scene wip

Nodrev wrote:

Nice, I like the depth attenuation effect smile

just ogre fog

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#4 11-May-2011 22:53:26

Nodrev
Scol Language & OS3D developer
From: Nantes, France
Registered: 29-Dec-2009
Posts: 197

Re: mezozoic scene wip

Of course, I know, cause there's no way to get a depth texture for the shader. What I mean was it's a nice usage of such basic feature big_smile.

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#5 14-May-2011 19:29:06

hebdemnobad
Member
From: northamerica
Registered: 20-Apr-2011
Posts: 1,541
Website

Re: mezozoic scene wip

The more you do with less, the happier the gpu/cpu.

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