Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology
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1) particles effect
now when there is a convenient way of working with materials. extremely needed particles. Without them the game is empty. If the animation you can exclude, the effects. You probably noticed that I'm not the first stammering about this topic and I'm pretty sure that people have not found a solution. I personally have nothing particle out. Third-party editor - works with a stretch to the average score. The whole voodoo to add the particles inside the engine.
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2) animated texture.
you can do that even to choose what to do animated texture -normal map, emissive, difus
so you can achieve cool effects
3)cloth, fluttering flag, table cloth, curtains
Last edited by vinurd (5-Aug-2017 13:23:46)
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it is now very easy to achieve a beautiful graphic, but if we could also add the presence of particles. The rise to a new level. Well, the rest as a Supplement may in the future, as well to empower. Especially the animated texture.
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managing animated texutres could be easy to add but I just don't know when I'll found time to do it.
don't forget you can add tickets on redmine.scolring.org. When I have some free time I look there to add features
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