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You asked for it a long time ago !
And I finnally get the time to implement an Undo / Redo for scene operations.
Actually it works for node transformations, selection, alias changes and node hierarchy changes.
Since OS3D is designed with very rare "apply" buttons to make the workflow more easy and fast, it should be difficult to implement an Undo / Redo feature on other scene parameters.
However the scene nodes transformations was the priority.
This will be available in the next OS3D release.
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Congratulations to the entire team OpenSpace3D, will be a very useful feature.
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