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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#1 17-May-2012 21:57:41

dhika11march
Member
From: Indonesia
Registered: 30-Mar-2012
Posts: 227

managing about lost/found marker repeatedly

Hi,
I know that I'm possible to make a touch marker in OS3D.
it's used the event that is lost or found marker.
but, there is many problem when i do this.
i have an object and it can controlled by the marker, if the marker touched (it means the marker lost) then my object animated.

but, in fact this is not easy to implement.
i must consider about the light, camera resolution and so on.
by the way, although the condition is allright, such as good light and camera,
i'm still found a mess in the event of marker, that is lost or found.

in the case is like this:
I have three marker.
first marker for object.
second and third marker as control for the object.
the object can animated if the second or third marker was touch (or marker lost)
but, it's so messy in fact,
my object can animated early before i touched the marker as control.

maybe there is an alternate or solution to solve my problem?
thanks!

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#2 18-May-2012 08:42:20

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: managing about lost/found marker repeatedly

the stability of the marker detection have been enhanced a little in the trunk version.
you can get it and replace the dll or wait for the next release.
https://arkeon.dyndns.org/svn-scol/trun … oolkit.dll

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