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hi, i have been bought a webcam --> 720px, 3 mp
but when i running the program, it's so heavy and cause my laptop run slowly.
why it can be happened?
by the way, when i used the previous camera --> 240px it's also cause my laptop run slowly.
my laptop spec is:
-core i3
-512 mb vga
- 2gb ram
-win7
can you xplain an give me solution about my problem?
thanks!
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What is your video card.
If this is an intel GMA or a radeon 6xxx... this can be the problem.
This cards allow only to run 3D applications made about 10 years ago ^^
Some phones have a better 3D capabilities than this ch....
and yes this is the common video cards sell at this time on small laptop configurations...
looking at your configuration I'm pretty sure that this is the case ^^
anyway you can try to update your video card driver, sometimes it make the difference...
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I use vga ATI Mobility Radeon HD 4350 series
but i can run the program well when using 320x240px a long time ago on this laptop.
maybe there's some config so that i can use my 1280x720px..
thanks
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can you give mode details, when you said that the webcam make the program run slowly what the FPS difference between 640x480 and 1280x720
Some video cards ha some difficulties to manage non square textures and high res textures this can be the case.
is your video driver up to date ?
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yes, it's up to date!
OK, I think it's just the problem on my webcam HD resolution, because I used again on my 320x240 and it works, but when i try my 1280x720 HD it not works.
maybe i can follow the calibration camera tutorial at redmine that i saw many weeks ago.
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yes you can try that, the available conf are for common cameras, but sometime it's better with your own conf.
but warning higher resolution = less performances.
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what?? what you mean about less Performance??
so, what the best or recommended resolution for OS3D?
previously, I think that if I used higher resolution i could get more better performance, and I already buy 1280x720px HD..
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it depend of your pc capabilities.
an higher resolution = to an higher texture for the 3D card and = to a bigger picture where the program have to detect the markers.
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