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#1 Yesterday 14:05:52

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,178
Website

Openspace3D 1.94 Beta

Hello !

you can now check the OS3D 1.94 beta version from
https://www.openspace3d.com/downloads/OpenSpace3d_BETA

Here the main changes (AI generated ^^)
OS3D Editor

Export Enhancements: Added support for exporting with scripts for Apple platforms, including Windows icon export in .ico format and theme font file exports.

V3DUI Improvements:
Added hover and click sounds with 4-channel support for uninterrupted playback.
Adjusted VR interface sizes using actual camera matrix FOV for accurate scaling.
Added dynamic VR/3D UI scaling and managed soft keyboard visibility on Android to keep input fields visible.
Introduced multiple font support in themes for labels, buttons, and checkbox states, with improved padding and font list in the theme editor.
Added cursor support for 3D and VR interfaces, including touch ray visuals on hand index fingers for OpenXR interactions.
Corrected VR cursor clearing, draw priority sorting, and dialog positioning.
Added "Fit," "Fill," and "Cover" bitmap modes for theme and interface elements, with removed default margins.
Improved accessibility with a new plugIT and theme switcher support.
Enhanced custom interfaces with options for font customization, checkbox text, dynamic select elements, and "always on top" VR dialogs.

Theme Editor:
Added font list and padding management.
Upgraded default themes and improved font file export handling.

Links Editor: Added tabs to filter links by source or destination module.

Corrections:
Fixed G2DstrechAlphaBitmapExt, plugIT selection, and VUI dialog issues.
Updated documentation URIs to match the new website.
Boxing Demo: Updated quest/VR components for improved functionality.


SO3Engine
Fixes:
Corrected SO3ConeCreate base calculation (now 0).
Fixed SO3BufferGetStereoProjectionMatrix for accurate stereo rendering.
Resolved bones update issues with physics integration.

Enhancements:
Added ability to enable/disable camera ray cast input without destruction.
Forced move updates on virtual pointer when disabled.


OS3DplugIT
OpenXR Enhancements:
Improved ray visuals and behavior, with color selection in the editor.
Added touch ray on hand index fingers for close-proximity VR interface interactions.
Managed aim position for click/action triggers.

Custom Interface:
Added "send click" action for buttons and touch distance options for VR interfaces.
Introduced offset and "always on top" options for VR dialogs.
Enabled dynamic addition of select elements using a semicolon-separated list.
Added text setting for checkbox buttons.
Converted 2D windows to VR using VR settings.

AI ChatGPT PlugIT:
Added tools support for calling OS3D actions, with correct call order and async streaming.

Random Output: Introduced modes to prevent consecutive identical outputs, with or without auto-reset.

FPS PlugIT: Added action to set view origin angle and camera attachment to parent objects.

Telnet Server/Client: Added end message tags and support for large messages.

Sequential Input: Added error allowance parameter and default input action for handling bad inputs.

Fullscreen: Forced fullscreen mode on Android, ignoring window flags.

Logfile: Fixed potential division-by-zero errors.


Scol VM

Android/Linux:
Improved UTF-8 conversion for Unicode to ASCII mapping.
Enhanced loop and event handling for robust window destruction/initialization.
Fixed pause/resume issues on Android.

Windows: Used appdata folder for cache when standalone directory is not writable.
Developer Mode: Added developer_mode yes option in USM.ini to enable call stack info on errors without requiring a special build.

Dependencies
Updated Libraries:
Upgraded Boost version.
Updated Assimp for improved asset importing.
Updated SDL for better cross-platform compatibility.
Ogre3D: Fixed crash on scene lights clear, use GL3+ renderer support on macOS.

Android
API Update: Upgraded to API 35 for compatibility with newer Android systems.

Fixes:
Corrected audio resume looping issues.
Refactored camera permission handling.
Added hack for missing key events from some virtual keyboards.

Fullscreen: Enforced fullscreen mode, ignoring window flags.


Apple/macOS
Cross-Build Updates: Improved cross-build support for Apple platforms. X86_64 and Arm64
SDL Integration: Restored functionality with SDL on Apple systems.
Ogre GL3+ Renderer: Enabled for macOS for enhanced graphics performance.

Linux/Raspberry Pi
Window Management: Added support for window flags, resizing, and borders.

Splash Export: Fixed splash export issues for Linux/RPi.

BitmapToolkit
Text Drawing: Corrected text rendering issues.
ICO Support: Added _SAVEbitmapAsICO to save bitmaps as Windows .ico files (256px to 16px).

Build Tools and Binaries
Build Tools: Updated for improved build processes.


Other

Scol Voyager: Enabled developer_mode yes when log filter is set to debug for call stack visibility.

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#2 Yesterday 14:13:27

shahbiz8
Member
From: Malaysia
Registered: 25-Feb-2016
Posts: 346

Re: Openspace3D 1.94 Beta

Awesome!! Download now.

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#3 Today 05:04:53

shahbiz8
Member
From: Malaysia
Registered: 25-Feb-2016
Posts: 346

Re: Openspace3D 1.94 Beta

Hi Arkeon, I get this error while exporting app bundle (java). maybe missing file. take a look this link
https://drive.google.com/file/d/1k1YUf8 … drive_link

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