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#1 11-Sep-2018 18:46:06

frudas24
Member
From: Colombia
Registered: 18-Apr-2018
Posts: 35
Website

How to import / load OE3D project Package PKOS

Hi,
Could some body explain how to use the PKOS?
interesting things to learn:
-How to load from url( which plugit could do that).
-How to import it in other project.
-How to make nodes connections with it.
- any other usefull stuff that can do
Thanks

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#2 11-Sep-2018 19:58:31

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,089
Website

Re: How to import / load OE3D project Package PKOS

Hello,

the scene loader plugIT allow you to load it from Url or local file along with compatible standard 3D formats.
http://www.openspace3d.com/documentatio … oader.html

node connection can be made using the input tunnel like in instantiate plugit.

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