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THANK YOU!! How to make sure that when you add a new object is the number of summed. I added elem.xos with parameter 200, the other elem.xos with parameter 300. In instantiate.xos - Flash Interface - we should see the number 500
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I know how to summarize the number and subtract the number. But can you do in OS3D logic (200+300+300 = 800. And if I delete the object (800-200 = 600). But when I add the object of the program adds to 800, rather than 600. Need somewhere to store the last number. var increment and var decrement be logically combined. (200+200+200-200+200-100 = should be 500)
Last edited by slavavs (18-Feb-2012 08:53:30)
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Make a screen shot ?
If yes, i may add this in my contribution version of os3d (no date planned). But add this issue in the redmine if you want this to be added.
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advise me how best to do it. I'll have a scene where I'm going to add objects. I do not know where to adjust the light. In a file with an object or a scene where I'm going to add. Can customize the scene, put walls, set light everywhere, and already on the scene do make objects. Would it be right? Or, in each file with the object you want to configure the light and have these settings to add the object? And is it possible to change the color of objects from another file?
Last edited by slavavs (18-Feb-2012 21:15:30)
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advise me how best to do it. I'll have a scene where I'm going to add objects. I do not know where to adjust the light. In a file with an object or a scene where I'm going to add. Can customize the scene, put walls, set light everywhere, and already on the scene do make objects. Would it be right? Or, in each file with the object you want to configure the light and have these settings to add the object? And is it possible to change the color of objects from another file?
Open a new thread for each new question … Here, it is " move a selected object with the keyboard "
Thanks
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