Scolring - Forum

Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

Vous pouvez changer la langue de l'interface une fois inscrit - You can change the language once registered

You are not logged in.

#1 1-May-2016 06:52:00

el_motoblock
Member
From: Russia
Registered: 16-Feb-2013
Posts: 271

different behavior of physics at the pc and android

on the PC, I can jump, bounce, climb, but on android i can not do anything - even to climb the slope of less than 45 degrees - slightly tilted to the post.
in general, I can not get anywhere and jump to Android, but on the PC, I'll do it easily

https://drive.google.com/open?id=0BxQ6o … W9lY3g3Y3c project
https://drive.google.com/open?id=0BxQ6o … XpEYWFocUU apk

Offline

#2 1-May-2016 10:52:13

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: different behavior of physics at the pc and android

reset the physics on default setting "iterative one pass", eight pass is a bit huge for small cpus

Offline

#3 1-May-2016 11:04:11

el_motoblock
Member
From: Russia
Registered: 16-Feb-2013
Posts: 271

Re: different behavior of physics at the pc and android

after the release of a new version of Voyager has been to slow down the 3D window (windows 7) - fps 34

even I made opengl, and spent optimizing material files. nothing has changed, it is not clear because of what so slows - fps 16

Last edited by el_motoblock (1-May-2016 11:20:39)

Offline

#4 1-May-2016 11:20:00

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: different behavior of physics at the pc and android

first check if you have vsync checked in the scol voyager setting / SO3Engine and try relaunch OS3D by disabling it.

maybe it's not related but this scol release is build with visual studio 2013 and last windows / DirectX SDK

Offline

#5 1-May-2016 11:49:45

el_motoblock
Member
From: Russia
Registered: 16-Feb-2013
Posts: 271

Re: different behavior of physics at the pc and android

i "repair" vc++ redist 2013 vcredist_x86 vcredist_x64
dxwebsetup.exe "ewer or equivalent version is already installed"
even checked because of my project or not - is not at others the same
scolv v6.5.6

no, all works normal, i just all reinstall and reboot pc

Last edited by el_motoblock (1-May-2016 12:00:32)

Offline

#6 1-May-2016 14:07:25

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: different behavior of physics at the pc and android

strange it's must like just the reboot changed something since vc redist dlls for 2013 are in scol directory and so whatever you have on the system this is the ones used

Offline

#7 1-May-2016 14:14:38

el_motoblock
Member
From: Russia
Registered: 16-Feb-2013
Posts: 271

Re: different behavior of physics at the pc and android

I do not know, may still something
there is a problem - complain
problenmy not - then everything is fine

Offline

Board footer

Powered by FluxBB