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Entraides et échanges autour de la technologie Scol - Informations and exchanges on the Scol technology

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#1 3-Apr-2015 16:15:03

el_motoblock
Member
From: Russia
Registered: 16-Feb-2013
Posts: 271

attached and dynamic objects collision

http://www.youtube.com/watch?v=LzB1q2CQidU
is possible? collision to objects with "object link plugit"
https://yadi.sk/d/SU2QN_dZfjMnU

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#2 4-Apr-2015 05:49:08

el_motoblock
Member
From: Russia
Registered: 16-Feb-2013
Posts: 271

Re: attached and dynamic objects collision

when set collision hands detached

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#3 4-Apr-2015 11:54:01

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: attached and dynamic objects collision

you can make a trick where you set the object with a 0 mass and change the mass with physic tools plugit when you hit the object with another then it will fall.

you can set physic shape on swords with a mass of 0
then you use a material contact plugit to define the collision with "sword" and "badguy"
then the overlap collision started event on the physic tool plugit will be trigerred you set a mass value on it

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