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#1 13-Jan-2015 01:39:46

Alexandre_Brazil
Member
Registered: 8-Dec-2011
Posts: 227

Importing new skeleton animations for the character?

Hello everybody,

I have a fully configured scene containing a character with skeleton animation, containing various animations, but I want to add new sequences of animations for the character. Is there any way to do this without having to import the whole scene again?
Will enjoy much help.

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#2 13-Jan-2015 12:21:32

arkeon
Admin. / Scol language & OpenSpace3D developer
From: Nantes
Registered: 30-Mar-2009
Posts: 5,161
Website

Re: Importing new skeleton animations for the character?

Hi !

in last versions of OS3D meshes and skeletons animations are re-detected when you open your project.

For node animations you still need to reimport the scene file, since the animations are in this file not in the mesh binary.

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