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Hi,
I've been experimenting with OpenSpace3D over the past week, and I have found it a great VR tool.
I have managed to:
-generate content in 3Ds Max, and import into OpenSpace3D.
-use a Vuzix head tracker
-use sterescopic output for 3D rendering
-use wiimote for navigation in FPS
I have now been trying to use a wii board to navigate in FPS but I am encountering some difficulties:
With the wiimote I used thee wii Plug it tools. I have set the wii tool to 'control' the FPS controller.
I tried to enable the same option for the wii board:
-generate wiiboard instance
-right click on wiiboard and select control
-right click on FPS and select control
I am also quite sure that the wiiboard is connected as I debuged using Glovepie, and when I start the VR the blue led on the wiiboard lights up.
The problem is that I am not managing to control the FPS with the wiiboard instance.
I would appreciate any support on this issue.
Thanks
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Hello and welcome !
the balance board mode do not provide a control event.
but you can use the BalanceBoard center event to FPS control with specific parameters.
wiitools.BalanceBoard center -> FPS.Control
with the param link :
$1 0 $2
0 0 0
$1 is the X value, $2 the Y value apply on control Z
if the values are too high or negative, you can use the Math Vector multiply plugIT between this link to change the values.
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if you want to use the X value to rotate and not strife the FPS mode, you can change the param link to
the param link :
0 0 $2
0 $1 0
the second vector is the rotation so X applied on rot Y
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