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#26 Re: Openspace3D » AR driving simulation (need help) » 18-Oct-2011 04:30:25

one more thing sir. if i want to make the camera follow the object specially if the object was rotate i want the camera position is always at the object's tail, like a driving car game

#27 Re: Openspace3D » AR driving simulation (need help) » 8-Oct-2011 14:59:18

i've got another idea... may i use two marker as a forward switch... ex: if i press marker 1 and 26 then sinbad will go forward

#28 Re: Openspace3D » AR driving simulation (need help) » 7-Oct-2011 18:19:50

yes... i've see it... and i got it... i've some ideea...... wait till i finished my modeling... i'm weak at modeling

the ide is like this.... if there was a fork like this ( T ) and we want to turn left from bottom so we give rays at left ways, so when the car hit the rays it's trigerring to active the message and application is closed, is it right??

#29 Re: Openspace3D » AR driving simulation (need help) » 7-Oct-2011 18:12:42

yeah like this... when i reach fork, and the sign i must turn left, but i just turn right... then it will say FAIL and application is closed....

it's use plugIT contacs or misc/if??

#30 Re: Openspace3D » AR driving simulation (need help) » 7-Oct-2011 18:08:18

ok surelly i'll give you the result when it finished...

here's my theory.... i'll build an street environtment, and a car... the camera will follow behind the car when the car si moving... simple right...

but one more thing logic i still didn't get.... if that posible to stop program when some condition is reach???

in case where that sinbad touch the end of plan it will show a massage that say FAILED and then the application is closed

#31 Re: Openspace3D » AR driving simulation (need help) » 7-Oct-2011 17:56:52

your vary kind sir... verry2 thanks for your help... i really need it for my thesis ^^

#32 Re: Openspace3D » AR driving simulation (need help) » 7-Oct-2011 15:52:04

no.... i mean that sinbad doesn't going to far... if it crosses the plan (move surpass) it will stay( not moved even if the marker is pushed)..... how to make it???

is it use plugin(if) if yes how to make it...

#33 Re: Openspace3D » AR driving simulation (need help) » 6-Oct-2011 05:06:14

wow nice one... thanks.... but from your project if i push the marker... sinbad object still going forward accros the paln.... i want to make that sinbad object didn't accros the plan....

how to make it??

#34 Re: Openspace3D » AR driving simulation (need help) » 5-Oct-2011 16:27:45

ok
http://www.mediafire.com/?a5d9aasle4bdcmd

maybe you can fix it.... and give it and if condition... when it reach the edge of plan it will stop or not moving...

here is for the source

http://www.mediafire.com/?lee2m043w02o3e4

#35 Re: Openspace3D » AR driving simulation (need help) » 5-Oct-2011 12:39:14

i have found how to make it move continously... but when it rotate 180(degree) the ogre will face to us.... then if i make it going forward it's just stuck in place.....

if i think it's because of it's position is that right??
ex= if i use marker1.lost->object control.translate 0 0 0.1

it will going forward.... when the faces 180(degree) and touch the marker then the object is stuck(not going any where)

* i don't know how to explain it correctly in mi mind is like this

first x=0 and degree=0
push forward so x=x+0.01... when degree is 180 so x=x+0.01 till x=0 and it stuck when value of x is minus

#36 Re: Openspace3D » AR driving simulation (need help) » 5-Oct-2011 05:54:22

i have tried your trick... how if i want to make it looping.... so if i press the marker the objects going forward continously

#38 Re: Openspace3D » Ar Piano not showing on the markers position. » 4-Oct-2011 11:13:59

i see.... isee any idea how if i want to make my own marker?

#39 Re: Openspace3D » AR driving simulation (need help) » 4-Oct-2011 11:12:52

got it... so i use translate
but i still have no ide how to make it translate... could you give a simple example from my project?

#40 Re: Openspace3D » AR driving simulation (need help) » 4-Oct-2011 09:59:34

yes i tried..... may be you can comment about this project

http://www.mediafire.com/?73p3q4ch3l1aooj

and how can i make that sinbad move without moving the plan

#41 Re: Openspace3D » Ar Piano not showing on the markers position. » 4-Oct-2011 09:34:09

so i can't generate (mkae my own marker) with openspace library

#42 Re: Openspace3D » Ar Piano not showing on the markers position. » 1-Oct-2011 12:24:40

if i want to make periodic tables(chemistry) as my marker.... how to do it???

#43 Re: Openspace3D » Ar Piano not showing on the markers position. » 1-Oct-2011 05:44:52

btw where i can find the marker.... i want to make a new marker....

#44 Openspace3D » AR driving simulation (need help) » 1-Oct-2011 05:42:16

addriangembel
Replies: 63

hi all.... i was a noob for this kind..... i want to make a simple driving simulation with ar.... where if i track the marker then it show view a street environtment, and where i tilt my marker to front the view is rolling, and if i tilt to right or left the view is turning right or left........ how can i make it... thanks for your help and kindness....

http://www.youtube.com/watch?v=1_7NW_u3VFo

like that thing... but when i tilt it the view goes forward and turn right or left

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