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#276 Re: Openspace3D » Installation Issue » 19-Apr-2023 19:48:32

You can try the last beta version.
The portable version include the user partition path in settings window.
For example you can copy one portable version in c:/ and configure the openspace3d user folder in U:\openspace3d or in %documents%/openspace3d

This have been asked by French academia for schools.

#277 Re: Openspace3D » Installation Issue » 19-Apr-2023 15:01:33

Hello,

default assets should be in the C:\Program Files\Scol Voyager\Partition_LockedApp\assets

At school since computers are limited in rights, you should use the portable version of OS3D

#279 Re: Openspace3D » tutorial openxr? » 12-Apr-2023 16:31:57

be sure that you enable physics on your scene to use it.
to grab the door on quest use the grip button or the hands tracking

#280 Re: Openspace3D » tutorial openxr? » 12-Apr-2023 16:05:15

Hello,

you can check examples/vr/manipulate_doors.xos

It just use physics with physics joints

#282 Re: OpenSpace3D Beta program » OpenSpace3D 1.91 Beta » 12-Apr-2023 08:39:12

Bonjour, oui je dois encore faire la documentation smile

l'objet de référence est le noeud de l'objet à dupliquer
le noeud de destination est un noeud qui peut contenir des noeuds enfant pour appliquer un item par noeud si la case en dessous est cochée.

Tu peux ensuite appliquer un effet sur chaque item et choisir le mode pour le ramasser. Pour le mode player distance tu donnes le noeud qui correspond au personnage ou a la caméra par exemple.

Tu peux aussi définir un nombre d'items par noeud et définir une zone en cube, plan, sphere ou cercle dans laquelle les items seront ajoutés.

#283 Re: Openspace3D » Problème de lancement scène OS3D » 11-Apr-2023 14:29:17

Bonjour, est-ce que cela se produit avec la beta 3 ?

#284 Re: OpenSpace3D Beta program » OpenSpace3D 1.91 Beta » 7-Apr-2023 20:28:44

Doh ^^
Can you send me a pkos file if the issue with animation and another with the issue if config file. With a description how to trigger the issue

#285 Re: OpenSpace3D Beta program » OpenSpace3D 1.91 Beta » 7-Apr-2023 13:16:08

The beta3 is available with the same link.

This add the items plugIT (let me know if it miss some features)
Chrono plugiT now have an Pause / Resume action
it also correct some issue on video sound lags
This should also correct all the issues you spoted smile

#286 Re: OpenSpace3D Beta program » OpenSpace3D 1.91 Beta » 6-Apr-2023 09:47:25

oups sorry I will make a beta 3 soon

#288 Re: Openspace3D » tutorial openxr? » 4-Apr-2023 15:42:12

this is in the VR config of custom interface below the size

#289 Re: Openspace3D » tutorial openxr? » 4-Apr-2023 15:20:24

you can scale the dialog, or change the priority to make it closer

#290 Re: Openspace3D » tutorial openxr? » 4-Apr-2023 15:09:45

you can try a menu on the hand or controller (template project review vr)
you can also use a 3D interface and position it in the 3D world using a dummy reference.

#291 Re: Openspace3D » tutorial openxr? » 4-Apr-2023 15:07:44

To click with the hand tracking on quest, pinch a bit with thumb and index, the ray will show on interface. pinch totally or put your hand closer to the button with the ray shown to click.
With the controller touch the grip and rest the thumb on the buttons and raise the index, you can click with a button or by touching the ray closer.

#292 Re: Openspace3D » tutorial openxr? » 4-Apr-2023 14:58:21

It's managed better on PICO4, a dialog ask to quit the application to continue to the web navigator

#293 Re: Openspace3D » tutorial openxr? » 4-Apr-2023 14:54:28

I just tested, but the quest do not manage well the openurl.
the activity is opened bu show only when we close the application

#294 Re: Openspace3D » tutorial openxr? » 4-Apr-2023 14:38:19

this is in the number 1 element in the doc the "VR" radio button

#295 Re: Openspace3D » tutorial openxr? » 4-Apr-2023 14:19:48

Hello,
using the "Hands VR controllers - hands tracking enable" template you just have to point the finger to trigger a ray on interface and click by touch.

you must use VR dialog interfaces (depending of the plugIT you use, some manage VR automatically)
for custom interface define the position and size of the main frame as a vr element.
https://www.openspace3d.com/documentati … rface.html

Not sure the quest will open the url in a browser actually I didn't test that yet ^^

#296 Re: Openspace3D » Openspace3D / Linux » 4-Apr-2023 08:02:41

Bonjour,

a ma connaissance OS3D ne fonctionne pas avec Wine.
n'hésitez pas a retourner les erreurs ou problèmes rencontrés.

#298 OpenSpace3D Beta program » OpenSpace3D 1.91 Beta » 30-Mar-2023 13:30:17

arkeon
Replies: 18

Hello,

you can find the 1.91 Beta3 on this link : https://www.openspace3d.com/downloads/OpenSpace3d_BETA

1.91 -
PlugITs:
- Add Items plugIT to creates items to collect
- Chrono: add Pause / Resume actions
- Object position: add "get scale" action
- OpenXR: add an option to use the initial position offset from the room guard center
- Add a microBit plugIT to communicate with a microBit card using a provided firmware
- Custom interface: add a validated text input event
- Material color: allow to set the transparency level of a material

Editor:
- Add a quick menu on right click on the "open file" toolbar button to open the 10 last projects
- Allow to choose the 3D renderer in portable version (settings)
- Allow to choose the user partition path in portable version (settings)
- Meshes are loaded asynchronously in player and instantiate
- Correction on VR templates

Core / Scol:
- OpenXR: enable passthrough on Pico4
- Correction on a crash with AMD cards
- Correction on corrupted 3D models when no UV coords
- Correction on TGA reader
- Correction on skeleton import from assimp
- Correction on video reader on sound lags
- SO3Engine add SO3SceneCloneEntity and SO3BodyGetShapeDefinition
- LIPSSM shadows can now project 4 lights shadows
- All shadows methods are now overide by other scene lights
- Update Ogre3D version

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